Difference between revisions of "Men in Black"
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+ | ;[[New World Order]] | ||
+ | |||
Not all Black Suits are the same. Some are mindless, soulless constructs programmed to do the bidding of their masters, while others are independent and intelligent masters of espionage directing other agents in the field. Statistics for mindless constructs appear in the Appendix of the Mage Rulebook. AS stated there they are often pale, hairless creatures that dissolve into nothingness after being destroyed. Fell free to use them to pad out an amalgam when you're a few agents shy; otherwise, sympathizer Black Suits will do. | Not all Black Suits are the same. Some are mindless, soulless constructs programmed to do the bidding of their masters, while others are independent and intelligent masters of espionage directing other agents in the field. Statistics for mindless constructs appear in the Appendix of the Mage Rulebook. AS stated there they are often pale, hairless creatures that dissolve into nothingness after being destroyed. Fell free to use them to pad out an amalgam when you're a few agents shy; otherwise, sympathizer Black Suits will do. | ||
− | {| | + | {| |
+ | !scope="col"| || | ||Man in Black | ||
+ | |- | ||
+ | !scope="col"|Attributes | ||
+ | |- | ||
+ | ||Strength 3|| Dexterity 3|| Stamina 3 | ||
+ | |- | ||
+ | ||Charisma 1||Manipulation 2|| Appearance 1 | ||
+ | |- | ||
+ | ||Perception 4|| Intelligence 2|| Wits 2 | ||
+ | |- | ||
+ | !scope="col"|Abilities | ||
+ | |- | ||
+ | ||Alertness 2|| Athletics 3||Awareness 2|| Brawl 2 || Dodge 3||Intuition 3||Streetwise 2||Subterfuge 1 | ||
+ | |- | ||
+ | ||Drive 2||Firearms 2||Meditation 2||Melee 2||Stealth 3 | ||
+ | |- | ||
+ | ||Academics 1||Investigation 2||Law 4||Linguistics 5||Occult 2||Science 2 | ||
+ | |- | ||
+ | !scope"col"|Spheres | ||
+ | |- | ||
+ | ||Two at 2 | ||
+ | !scope="col"|Backgrounds | ||
+ | |- | ||
+ | ||Avatar 2||Arcane 3||Talisman 4 | ||
+ | |- | ||
+ | !scope="col"|Willpower| 8 | ||
+ | |- | ||
+ | !scope="col"|Arete| 3 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ---------------------------- | ||
+ | |||
+ | {| | ||
+ | !scope="col"| || || ||Advanced | ||
|- | |- | ||
− | !scope="col"|Man in Black | + | !scope="col"| || || || Man in Black |
|- | |- | ||
!scope="col"|Attributes | !scope="col"|Attributes | ||
|- | |- | ||
− | ||Strength 3|| Dexterity 3|| Stamina 3 | + | ||Strength 3|| Dexterity 3|| Stamina 3 |
|- | |- | ||
− | ||Charisma | + | ||Charisma 2||Manipulation 4|| Appearance 2 |
|- | |- | ||
− | ||Perception 4|| Intelligence | + | ||Perception 4|| Intelligence 4|| Wits 3 |
|- | |- | ||
!scope="col"|Abilities | !scope="col"|Abilities | ||
|- | |- | ||
− | || Alertness | + | ||Alertness 4||Athletics 3||Awareness 2||Brawl 3||Dodge 3||Intuition 3||Streetwise 4||Subterfuge 3 |
+ | |- | ||
+ | ||Drive 4||Firearms 4||Larceny 3||Meditation 2||Melee 2||Stealth 5 | ||
+ | |- | ||
+ | ||Academics 1||Investigation 2||Law 4||Linguistics 5||Occult 2||Science 2 | ||
+ | !scope"col"|Spheres | ||
+ | |- | ||
+ | ||Two at 3 | ||
+ | |- | ||
+ | !scope="col"|Backgrounds | ||
+ | |- | ||
+ | ||Avatar 2||Arcane 3||Talisman 4 | ||
+ | |- | ||
+ | !scope="col"|Willpower | ||
+ | | 8 | ||
+ | |- | ||
+ | !scope="col"|Arete | ||
+ | | 3 | ||
+ | |} | ||
+ | -------------------------------------------- | ||
+ | |||
+ | ==Gray Man== | ||
+ | The most common duties of Gray Men are supervision of Men in Black and infiltration. This type of agent is usually a trained spy rather than a more generic "policeman" of Reality. Female agents oten work in theis rank, but rarely work among the Men in Black. | ||
+ | |||
+ | {| | ||
+ | !scope="col"|Attributes | ||
+ | |7 | ||
+ | |5 | ||
+ | |3 | ||
+ | |- | ||
+ | !scope="col"|Abilities | ||
+ | |13 | ||
+ | |9 | ||
+ | |5 | ||
+ | |- | ||
+ | !scoope="col"|Backgrounds 6 | ||
+ | |- | ||
+ | !scope="col"|Willpower 9 | ||
+ | |- | ||
+ | !scope="col"|Sphere 6 | ||
+ | |- | ||
+ | !scope="col"|Arete 4 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ------------------------------- | ||
+ | |||
+ | ==Intelligence Analyst== | ||
+ | |||
+ | Any Security Construct will have at least one of these masterminds of espionage present. They often have specialties relating to the areas they survey, including knowledge of local politics, street activity and occult activity. | ||
+ | {| | ||
+ | !scope="col"|Attributes | ||
+ | |8 | ||
+ | |6 | ||
+ | |3 | ||
+ | |- | ||
+ | !scope="col"|Abilities | ||
+ | |15 | ||
+ | |10 | ||
+ | |6 | ||
+ | |- | ||
+ | !scoope="col"|Backgrounds 8 | ||
+ | |- | ||
+ | !scope="col"|Willpower 9 | ||
|- | |- | ||
− | | | + | !scope="col"|Sphere 6 |
|- | |- | ||
− | | | + | !scope="col"|Arete 4 or 5 |
|- | |- | ||
|} | |} | ||
+ | ------------------------------------- |
Latest revision as of 04:41, 20 November 2020
Not all Black Suits are the same. Some are mindless, soulless constructs programmed to do the bidding of their masters, while others are independent and intelligent masters of espionage directing other agents in the field. Statistics for mindless constructs appear in the Appendix of the Mage Rulebook. AS stated there they are often pale, hairless creatures that dissolve into nothingness after being destroyed. Fell free to use them to pad out an amalgam when you're a few agents shy; otherwise, sympathizer Black Suits will do.
Man in Black | |||||||
---|---|---|---|---|---|---|---|
Attributes | |||||||
Strength 3 | Dexterity 3 | Stamina 3 | |||||
Charisma 1 | Manipulation 2 | Appearance 1 | |||||
Perception 4 | Intelligence 2 | Wits 2 | |||||
Abilities | |||||||
Alertness 2 | Athletics 3 | Awareness 2 | Brawl 2 | Dodge 3 | Intuition 3 | Streetwise 2 | Subterfuge 1 |
Drive 2 | Firearms 2 | Meditation 2 | Melee 2 | Stealth 3 | |||
Academics 1 | Investigation 2 | Law 4 | Linguistics 5 | Occult 2 | Science 2 | ||
Spheres | |||||||
Two at 2 | Backgrounds | ||||||
Avatar 2 | Arcane 3 | Talisman 4 | |||||
Willpower| 8 | |||||||
Arete| 3 |
Advanced | |||||||
---|---|---|---|---|---|---|---|
Man in Black | |||||||
Attributes | |||||||
Strength 3 | Dexterity 3 | Stamina 3 | |||||
Charisma 2 | Manipulation 4 | Appearance 2 | |||||
Perception 4 | Intelligence 4 | Wits 3 | |||||
Abilities | |||||||
Alertness 4 | Athletics 3 | Awareness 2 | Brawl 3 | Dodge 3 | Intuition 3 | Streetwise 4 | Subterfuge 3 |
Drive 4 | Firearms 4 | Larceny 3 | Meditation 2 | Melee 2 | Stealth 5 | ||
Academics 1 | Investigation 2 | Law 4 | Linguistics 5 | Occult 2 | Science 2 | Spheres | |
Two at 3 | |||||||
Backgrounds | |||||||
Avatar 2 | Arcane 3 | Talisman 4 | |||||
Willpower | 8 | ||||||
Arete | 3 |
Gray Man
The most common duties of Gray Men are supervision of Men in Black and infiltration. This type of agent is usually a trained spy rather than a more generic "policeman" of Reality. Female agents oten work in theis rank, but rarely work among the Men in Black.
Attributes | 7 | 5 | 3 |
---|---|---|---|
Abilities | 13 | 9 | 5 |
Backgrounds 6 | |||
Willpower 9 | |||
Sphere 6 | |||
Arete 4 |
Intelligence Analyst
Any Security Construct will have at least one of these masterminds of espionage present. They often have specialties relating to the areas they survey, including knowledge of local politics, street activity and occult activity.
Attributes | 8 | 6 | 3 |
---|---|---|---|
Abilities | 15 | 10 | 6 |
Backgrounds 8 | |||
Willpower 9 | |||
Sphere 6 | |||
Arete 4 or 5 |