Difference between revisions of "Tempesta Scudo"

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(Created page with "Level III Rituals Unlike most rituals, ''Tempesta Scudo'' can be cast speedily. The Necromancer performs a short and awkward dance that ends with her biting through her own...")
 
 
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[[Level III Rituals]]
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'''Description:''' Unlike most rituals, ''Tempesta Scudo'' can be cast speedily.  The Necromancer performs a short and awkward dance that ends with her biting through her own lip and spitting the blood in a circle around her.  All spirits' actions within the circle of blood are made at +2 difficulty.  All Risen within the circle have a penalty to their actions of +1 difficulty.<br>
Unlike most rituals, ''Tempesta Scudo'' can be cast speedily.  The Necromancer performs a short and awkward dance that ends with her biting through her own lip and spitting the blood in a circle around her.  All spirits' actions within the circle of blood are made at +2 difficulty.  All Risen within the circle have a penalty to their actions of +1 difficulty.<br>
 
 
To cast this ritual successfully, the Necromancer must spend one combat turn performing the dance.  At the end of the turn, she makes a Dexterity + Performance roll against difficulty 7 (if done outside of combat, the difficulty is only 6.)  During the next combat turn, she bites through her own lips (taking a level of bashing damage) and spits (spending one blood point).  Then the normal ritual roll is made to see whether the power takes effect.
 
To cast this ritual successfully, the Necromancer must spend one combat turn performing the dance.  At the end of the turn, she makes a Dexterity + Performance roll against difficulty 7 (if done outside of combat, the difficulty is only 6.)  During the next combat turn, she bites through her own lips (taking a level of bashing damage) and spits (spending one blood point).  Then the normal ritual roll is made to see whether the power takes effect.
  
'''Reference''': CGR 75
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'''Reference:'''  CGR 75

Latest revision as of 22:17, 27 March 2017

Level III Rituals

Description: Unlike most rituals, Tempesta Scudo can be cast speedily. The Necromancer performs a short and awkward dance that ends with her biting through her own lip and spitting the blood in a circle around her. All spirits' actions within the circle of blood are made at +2 difficulty. All Risen within the circle have a penalty to their actions of +1 difficulty.
To cast this ritual successfully, the Necromancer must spend one combat turn performing the dance. At the end of the turn, she makes a Dexterity + Performance roll against difficulty 7 (if done outside of combat, the difficulty is only 6.) During the next combat turn, she bites through her own lips (taking a level of bashing damage) and spits (spending one blood point). Then the normal ritual roll is made to see whether the power takes effect.

Reference: CGR 75