Difference between revisions of "Avatar: Feats of Strength Table"

From The World Is A Vampire
Jump to: navigation, search
(LIFTING & BREAKING)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
;[[Avatar: The Godhead]]
 
;[[Avatar: The Godhead]]
 +
== LIFTING & BREAKING ==
 +
Also called “feats of strength,” this is what Avatars can lift or break with a diceless action. That is, the player does not need to roll, just compare (Strength +
 +
Athletics) to the chart. Breaking something in this way
 +
is a dramatic action that takes a couple of minutes as
 +
the character tears the object apart. Breaking things in
 +
a single blow requires an attack.
 +
 +
Remember that bonus dice and successes (from stunts
 +
or other sources) increase the character’s (Strength +
 +
Athletics) for determining feats of strength. In addition,
 +
MIGHT allows for much greater feats than those
 +
described here.
 +
<BR>
 +
<BR>
 
{|  class="wikitable"
 
{|  class="wikitable"
 
|+ FEATS OF STRENGTH
 
|+ FEATS OF STRENGTH
Line 15: Line 29:
 
| 5 || 450 || Lift a calf, lift a motorcycle or kick a wooden door to flinders
 
| 5 || 450 || Lift a calf, lift a motorcycle or kick a wooden door to flinders
 
|-
 
|-
| 6 || 40 || Lift two microwaves, rip tough plastic
+
| 6 || 550 || Punch through a reinforced wooden door
 
|-
 
|-
| 7 || 40 || Lift two microwaves, rip tough plastic
+
| 7 || 650 || Snap an iron bar over one knee
 
|-
 
|-
| 8 || 40 || Lift two microwaves, rip tough plastic
+
| 8 || 800 || Lift a light horse, rip a chain-link fence apart
 
|-
 
|-
 
| 9 || 40 || Lift two microwaves, rip tough plastic
 
| 9 || 40 || Lift two microwaves, rip tough plastic

Latest revision as of 13:14, 14 October 2019

Avatar: The Godhead

LIFTING & BREAKING

Also called “feats of strength,” this is what Avatars can lift or break with a diceless action. That is, the player does not need to roll, just compare (Strength + Athletics) to the chart. Breaking something in this way is a dramatic action that takes a couple of minutes as the character tears the object apart. Breaking things in a single blow requires an attack.

Remember that bonus dice and successes (from stunts or other sources) increase the character’s (Strength + Athletics) for determining feats of strength. In addition, MIGHT allows for much greater feats than those described here.

FEATS OF STRENGTH
(Str.+ Ath.) Total Lift (Lbs.) Sample Feats
1 40 Lift two microwaves, rip tough plastic
2 80 Lift a grown man, kick through a wooden plank
3 220 Punch through a wooden door
4 350 Lift a refrigerator, bend an iron bar
5 450 Lift a calf, lift a motorcycle or kick a wooden door to flinders
6 550 Punch through a reinforced wooden door
7 650 Snap an iron bar over one knee
8 800 Lift a light horse, rip a chain-link fence apart
9 40 Lift two microwaves, rip tough plastic
10 40 Lift two microwaves, rip tough plastic
11 40 Lift two microwaves, rip tough plastic
12 40 Lift two microwaves, rip tough plastic
13 40 Lift two microwaves, rip tough plastic
14 40 Lift two microwaves, rip tough plastic
15 40 Lift two microwaves, rip tough plastic
16 40 Lift two microwaves, rip tough plastic
17 40 Lift two microwaves, rip tough plastic
18 40 Lift two microwaves, rip tough plastic
19 40 Lift two microwaves, rip tough plastic
20 40 Lift two microwaves, rip tough plastic
21+ 40 Lift two microwaves, rip tough plastic