STAMINA: Difference between revisions
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;[[Avatar: The Godhead]] ~*~ [[Avatar ~ Character Sheet]] | ;[[Avatar: The Godhead]] ~*~ [[Avatar ~ Character Sheet]] | ||
'''Discussion:''' | '''Discussion:''' Stamina represents a person’s overall hardiness and | ||
resistance to illness and injury. Characters use Stamina | |||
to resist the effects of sickness, poisons or injury. It also | |||
governs tests of physical endurance, such as long-distance | |||
running, swimming underwater or mountain climbing. | |||
'''Trait Effects:''' | '''Trait Effects:''' A character with Stamina 1 becomes | ||
sick easily and succumbs to pain or exhaustion quickly. | |||
One powerful blow can leave him incapacitated. A | |||
character with Stamina 3 rarely gets sick and can suffer | |||
numerous blows before being knocked out. A character | |||
with Stamina 5 is a veritable force of nature. She almost | |||
never gets sick, she can go for days without sleep, and she | |||
shrugs off injuries that would kill an average person. |
Latest revision as of 15:19, 23 June 2019
Discussion: Stamina represents a person’s overall hardiness and resistance to illness and injury. Characters use Stamina to resist the effects of sickness, poisons or injury. It also governs tests of physical endurance, such as long-distance running, swimming underwater or mountain climbing.
Trait Effects: A character with Stamina 1 becomes sick easily and succumbs to pain or exhaustion quickly. One powerful blow can leave him incapacitated. A character with Stamina 3 rarely gets sick and can suffer numerous blows before being knocked out. A character with Stamina 5 is a veritable force of nature. She almost never gets sick, she can go for days without sleep, and she shrugs off injuries that would kill an average person.