Difference between revisions of "Flying"

From The World Is A Vampire
Jump to: navigation, search
(Created page with ";Talents '''Description:''' Just as humans must learn to use their inherent abilities to brawl or dodge, a flying beast must learn to master her wings. With this Talent (r...")
 
 
Line 1: Line 1:
;[[Talents]]
+
;[[Secondary Abilities]]
 
'''Description:''' Just as humans must learn to use their inherent abilities
 
'''Description:''' Just as humans must learn to use their inherent abilities
 
to brawl or dodge, a flying beast must learn to master her
 
to brawl or dodge, a flying beast must learn to master her

Latest revision as of 20:50, 11 April 2019

Secondary Abilities

Description: Just as humans must learn to use their inherent abilities to brawl or dodge, a flying beast must learn to master her wings. With this Talent (rolled with Dexterity), you can dive, stall, fight in the air, ride the winds and find updrafts. The air is your home, and you are its master.

Novice: You can land gracefully, and avoid any slower pursuer.
•• Practiced: You take the upper hand in casual contests with others in the air, and you're wise to tricks like diving out of the sun, or shifting into a sudden downdraft to escape.
••• Competent: Another flier has to work to surprise you with anything. Fighting from the air is as easy as fighting on the ground, regardless of your "natural" state.
•••• Master: If your kind travels in flocks, you take the lead. Others of your kind see your grace, form and power in the air. The smallest gust under your pinions is an overwhelming advantage. Challenges are rare.
••••• Legend: The skies are your domain. Anything that anyone can do on land or water, you can do in the air, upside down and backwards.

Possessed by: Birds, Corax, Dragons, Pegasi, Angels, & Demons

Suggested Specialties: Aerial Combat, Aerial Hunting, Aerobatics, Power Diving, Wind Lore