Difference between revisions of "Size"
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'''Description:''' Man occupies the center of creation, not merely theologically but physiologically. Beasts, fishes and birds all range | '''Description:''' Man occupies the center of creation, not merely theologically but physiologically. Beasts, fishes and birds all range | ||
from the incomparably vast (elephant, whale, roc) to the | from the incomparably vast (elephant, whale, roc) to the |
Latest revision as of 22:16, 6 May 2019
Description: Man occupies the center of creation, not merely theologically but physiologically. Beasts, fishes and birds all range from the incomparably vast (elephant, whale, roc) to the minute (shrew, minnow, bee), with humanity right in the middle. If your size is roughly human (wolf, great ape, leopard), then you need not purchase this Advantage, although you might consider either the Merit: Huge or the Flaw: Short (from The Book of Shadows, page 45) to reflect your personal size.
If you're considerably larger or smaller, the following Advantage levels apply:
POINTS | SIZE |
3 points | A bit larger (lion,.pony, condor) or smaller (mastiff, cheetah, eagle) than human. |
5 points | A lot larger (horse, boa, crocodile, bear) or smaller (cat, pike, falcon) than human. |
8 points | Considerably larger (gryphon, great shark, buffalo) or smaller (pigeon, mouse, carp) than human. |
10 points | Immensely larger(elephant, roc, whale) or smaller (spider, hummingbird, minnow) than human. |
Each size level adds (or subtracts) one Health Level to the amount of damage you can withstand, and gives (or takes) one additional point of either Strength or Stamina. If you have two levels of increased size, subtract one from your opponents' difficulty to spot you (and to hit you); add one to those difficulties for each level of reduced size. At three levels, subtract or add two from those difficulties; at four levels, subtract or add three.
The physical advantages of increased size are at least somewhat negated by the inconvenience of maneuvering in cramped quarters (like buildings, city streets, shipboard or forests), just as the disadvantages of being small are redressed by the ease with which tiny creatures can slip through cracks and spy on unwary prey.