Difference between revisions of "Regrowth"
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− | ;[[ | + | ;[[Umbraculavites]] |
'''Description:''' The lizard regrows his tail and the hydra regrows her | '''Description:''' The lizard regrows his tail and the hydra regrows her | ||
heads. Your powers lie somewhere in this range. For two | heads. Your powers lie somewhere in this range. For two | ||
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minor and severe wounds. All of this is in addition to | minor and severe wounds. All of this is in addition to | ||
normal healing times for the Health Levels themselves. | normal healing times for the Health Levels themselves. | ||
+ | |||
The Advantage: Healing Lick can speed normal healing | The Advantage: Healing Lick can speed normal healing | ||
and stop the pain of your injuries, but will not help | and stop the pain of your injuries, but will not help | ||
− | regrow severed parts. Furthermore, fire or acid can | + | regrow severed parts. Furthermore, fire or acid can cauterize a stump, preventing you from healing the lost |
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piece(s) at all. | piece(s) at all. | ||
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Latest revision as of 22:12, 10 October 2019
Description: The lizard regrows his tail and the hydra regrows her heads. Your powers lie somewhere in this range. For two points, you can regrow a tail, tentacle, horn or similar secondary protrusion. For four points, you can count on severed limbs or gouged eyes being restored. For six points, you must be burned to ash, dissolved in acid or given deadly poison to "stay dead."
This is not an instant or effortless process, however. Regrowing a body part takes at least one day for a tail or horn, three days for severed limbs, a week for a head or heart and a minimum of two weeks for a combination of minor and severe wounds. All of this is in addition to normal healing times for the Health Levels themselves.
The Advantage: Healing Lick can speed normal healing and stop the pain of your injuries, but will not help regrow severed parts. Furthermore, fire or acid can cauterize a stump, preventing you from healing the lost piece(s) at all.