Difference between revisions of "Mnemosynis"

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== Introduction ==
 
== Introduction ==
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'''Mnemosynis''' (ne-MOH-sin-iss) is one of the three Forbidden ''Arcanoi'' from '''Wraith: The Oblivion''' listed in the Wraith Players Guide. Users of Mnemosynis can trace and read the memories of others.
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Mnemosynis is by and far the most controversial art of the Arcanoi. It was the first to be banned, well before the Breaking of the Guilds. Prior to its banning, it was used by the judges of Stygia to ascertain the guilt of a criminal. With so much knowledge of dark secrets at their disposal, many Mnemoi became corrupt, and Charon and the Hierarchy were forced to outlaw them, lest they destroy Stygia. In first edition, some Mnemoi managed to hide among the Monitors, as those who use Lifeweb had almost the same Guild marking, while others used their abilities as little as possible so they wouldn’t attract attention to themselves.
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The main focus of the few who dare use Mnemosynis is control. With its most basic uses, a Mnemoi can tell if another is lying, giving them a decided advantage in any negotiation or deal. Those who continue to use their powers to delve into the memories of other wraiths want information to lord over others with. That is not to say that all Mnemoi use their gifts for such dark purposes, but those who would use it for good are far outnumbered by those who peddle in knowledge and blackmail.
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There are some who say the Mnemoi have been falsely accused and that there is more to their exile than appears, but these are usually dismissed as random ramblings.
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A Mnemos who has their abilities go wrong is in for a horrific time. Not only have they risked exposing themselves as users of a forbidden power, but they may end up revealing secrets of their own that should have stayed hidden.
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=== <span style="color:#696969;"> Basic Abilities ===
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<span style="font-size:large">○○○○○</span> '''Rewind''': A Mnemos can see the last minute of another’s experiences. <br>
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<span style="font-size:large">○○○○○</span> '''Sense Intellect''': A Mnemos can sense other intellects nearby, whether they be mortal or otherwise (or even out of sight). The wraith can not ascertain the identity of those minds, only their presence. <br>
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=== <span style="color:#696969;"> Standard Powers ===
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<span style="font-size:large">●○○○○</span> '''In Memoriam''': A Mnemos can bring a specific memory of another to the surface to experience it themselves. <br>
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<span style="font-size:large">●●○○○</span> '''Mnemotechnics''': A Mnemos forces another to relive a specific incident in the past. <br>
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<span style="font-size:large">●●●○○</span> '''power''': <br>
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<span style="font-size:large">●●●●●</span> '''power''': <br>
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=== <span style="color:#696969;"> Alternate Powers ===
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<span style="font-size:large">●○○○○</span> '''power''': <br>
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<span style="font-size:large">●●○○○</span> '''power''': <br>
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==== <span style="color:#696969;"> Other Books ====
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<span style="font-size:large">●○○○○</span> '''power''': <br>
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<span style="font-size:large">●●○○○</span> '''power''': <br>
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<span style="font-size:large">●●●○○</span> '''power''': <br>
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<span style="font-size:large">●●●●○</span> '''power''': <br>
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=== <span style="color:#696969;"> Sources ===
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https://whitewolf.fandom.com/wiki/Mnemosynis

Latest revision as of 13:33, 22 September 2019

Ghosts

[[]]

Name:
Guild:
Status:
Marking(s):


Introduction

Mnemosynis (ne-MOH-sin-iss) is one of the three Forbidden Arcanoi from Wraith: The Oblivion listed in the Wraith Players Guide. Users of Mnemosynis can trace and read the memories of others.

Mnemosynis is by and far the most controversial art of the Arcanoi. It was the first to be banned, well before the Breaking of the Guilds. Prior to its banning, it was used by the judges of Stygia to ascertain the guilt of a criminal. With so much knowledge of dark secrets at their disposal, many Mnemoi became corrupt, and Charon and the Hierarchy were forced to outlaw them, lest they destroy Stygia. In first edition, some Mnemoi managed to hide among the Monitors, as those who use Lifeweb had almost the same Guild marking, while others used their abilities as little as possible so they wouldn’t attract attention to themselves.

The main focus of the few who dare use Mnemosynis is control. With its most basic uses, a Mnemoi can tell if another is lying, giving them a decided advantage in any negotiation or deal. Those who continue to use their powers to delve into the memories of other wraiths want information to lord over others with. That is not to say that all Mnemoi use their gifts for such dark purposes, but those who would use it for good are far outnumbered by those who peddle in knowledge and blackmail.

There are some who say the Mnemoi have been falsely accused and that there is more to their exile than appears, but these are usually dismissed as random ramblings.

A Mnemos who has their abilities go wrong is in for a horrific time. Not only have they risked exposing themselves as users of a forbidden power, but they may end up revealing secrets of their own that should have stayed hidden.





Basic Abilities

○○○○○ Rewind: A Mnemos can see the last minute of another’s experiences.
○○○○○ Sense Intellect: A Mnemos can sense other intellects nearby, whether they be mortal or otherwise (or even out of sight). The wraith can not ascertain the identity of those minds, only their presence.



Standard Powers

●○○○○ In Memoriam: A Mnemos can bring a specific memory of another to the surface to experience it themselves.
●●○○○ Mnemotechnics: A Mnemos forces another to relive a specific incident in the past.
●●●○○ power:
●●●●○ power:
●●●●● power:


Alternate Powers

●○○○○ power:
●●○○○ power:
●●●○○ power:
●●●●○ power:
●●●●● power:


Other Books

●○○○○ power:
●●○○○ power:
●●●○○ power:
●●●●○ power:
●●●●● power:


Sources





https://whitewolf.fandom.com/wiki/Mnemosynis