Yielding Grasp: Difference between revisions

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(Created page with ";Rotes by Craft / Tradition '''Description:''' '''System:''' '''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, original...")
 
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;[[Rotes by Craft / Tradition]]
;[[Rotes by Craft / Tradition]]
'''Description:'''  
'''Description:''' By utilizing the principle of yielding force, the Doist can turn a target's force against him when grappling, thus increasing her own strength in relationship to his.


'''System:'''
'''System:''' Each success effectively boosts the doist's Strength by 1 during grapples and throws. This can be used to immobilize, disarm, or throw a target, but not to do damage.


'''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. <u>None Commercial</u>.
'''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. <u>None Commercial</u>.

Latest revision as of 11:08, 22 June 2017

Rotes by Craft / Tradition

Description: By utilizing the principle of yielding force, the Doist can turn a target's force against him when grappling, thus increasing her own strength in relationship to his.

System: Each success effectively boosts the doist's Strength by 1 during grapples and throws. This can be used to immobilize, disarm, or throw a target, but not to do damage.

Source: SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. None Commercial.