Difference between revisions of "Levels of Quiet"

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{| border="2" cellspacing="1" cellpadding="3"
 
{| border="2" cellspacing="1" cellpadding="3"
 
|-
 
|-
!scope="col"|Successes
+
!scope="col"| Level
!scope="col"|Effects
+
!scope="col"| Paradox Discharged
 +
!scope="col"| Delusions or Disassociation
 
|-
 
|-
|One
+
|1
|
+
|1 to 3
 +
|Minor quirks or occasional delusions; mage begins to manifest odd behavior and minor disassociation from his baseline reality.
 
|-
 
|-
|Two
+
|2
|
+
|4 to 6
 +
|Delusions and disconnection become more severe; mage perceives things that no one else can see, starts denying the experiences of other people, and begins to behave irrationally even by Awakened standards.
 
|-
 
|-
|Three
+
|3
|
+
|7 to 10
 +
|Mage’s senses backfire, creating blindness (real or conceptual), vivid hallucinations, and erratic – perhaps dangerous – behavior. Hobgoblins might appear, manifesting the mage’s delusions in ways that other people can perceive.
 
|-
 
|-
|Four
+
|4
|
+
|11 to 15
 +
|Mage either gets trapped in a mindscape of his own design, or else behaves so irrationally that he becomes a danger to himself and everyone nearby.
 
|-
 
|-
|Five
+
|5
|
+
|16 to 20
 +
|Mage either drops into total catatonia or takes on many of the characteristics of a Marauder but without immunity to Paradox.
 +
|-
 +
|6
 +
|21+
 +
|Mage goes Marauder and becomes a Storyteller character.
 
|-
 
|-
|Six
 
|
 
 
|}
 
|}

Latest revision as of 19:00, 7 June 2017

Mage Information
Level Paradox Discharged Delusions or Disassociation
1 1 to 3 Minor quirks or occasional delusions; mage begins to manifest odd behavior and minor disassociation from his baseline reality.
2 4 to 6 Delusions and disconnection become more severe; mage perceives things that no one else can see, starts denying the experiences of other people, and begins to behave irrationally even by Awakened standards.
3 7 to 10 Mage’s senses backfire, creating blindness (real or conceptual), vivid hallucinations, and erratic – perhaps dangerous – behavior. Hobgoblins might appear, manifesting the mage’s delusions in ways that other people can perceive.
4 11 to 15 Mage either gets trapped in a mindscape of his own design, or else behaves so irrationally that he becomes a danger to himself and everyone nearby.
5 16 to 20 Mage either drops into total catatonia or takes on many of the characteristics of a Marauder but without immunity to Paradox.
6 21+ Mage goes Marauder and becomes a Storyteller character.