Newton's Epiphany: Difference between revisions

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;[[Thaumaturgy Paths]]
;[[Thaumaturgy Paths]]
'''Introduction:''' Some Tremere who were Mages in mortal life, striving to reclaim some of what they have lost by the Embrace, have crafted a path that allows them limited manipulation over one of the fundamental Forces in nature: Gravity.
By exerting the power of their blood, some Thaumaturges can actually enact localized gravitational field manipulation, either crushing targets with galvanized G-Forces, or negating gravitational pull to some extent, floating people and objects off the ground.
;1) What Goes Up
'''Description:''' A thaumaturge can negate gravity for a single small object for social scene or one combat turn.
'''System:''' The player expends a point of blood and rolls Willpower at a difficulty of four (4).
;2) Must Come Down
;3) Walking on Air
;4) Under Pressure
;5) Newton's Law

Latest revision as of 17:49, 29 March 2016

Thaumaturgy Paths

Introduction: Some Tremere who were Mages in mortal life, striving to reclaim some of what they have lost by the Embrace, have crafted a path that allows them limited manipulation over one of the fundamental Forces in nature: Gravity. By exerting the power of their blood, some Thaumaturges can actually enact localized gravitational field manipulation, either crushing targets with galvanized G-Forces, or negating gravitational pull to some extent, floating people and objects off the ground.

1) What Goes Up

Description: A thaumaturge can negate gravity for a single small object for social scene or one combat turn.

System: The player expends a point of blood and rolls Willpower at a difficulty of four (4).


2) Must Come Down


3) Walking on Air


4) Under Pressure


5) Newton's Law