Difference between revisions of "Youths Beauteous Mask"
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; [[Phantasmagoria]] <br> | ; [[Phantasmagoria]] <br> | ||
− | While using this ability, the Oneiros remains fully visible but changes his appearance to fit a particular image. The character may choose to invent an image of his own devising or alter himself to look like a particular individual. The vampire's appearance does not really change - this temporary isn't the Tzimisce Discipline of Vicissitude - but rather, a | + | While using this ability, the Oneiros remains fully visible but changes his appearance to fit a particular image. The character may choose to invent an image of his own devising or alter himself to look like a particular individual. The vampire's appearance does not really change - this temporary isn't the Tzimisce Discipline of Vicissitude - but rather, a daydream effect covers the vampires true appearance. This means that after the Oneiros leaves the person effected always feels like he/she has a moment of dazed awakening. |
− | '''System''': The player rolls Manipulation + Performance (difficulty 7). See the following chart for the level of change the character can them make to her appearance. Bonuses to Appearance are listed, but these cannot raise the Attribute above the character's generation maximum. If the player rolls enough successes, the character can reduce her Appearance to 0 (taking on the aspect of a leper, for example). | + | '''System''': If the player is trying to rebuild his or her own youthful appearance then the difficulty is 4. The Player rolls Manipulation + Performance. If the player wants to look like someone else then the player rolls Manipulation + Performance (difficulty 7). See the following chart for the level of change the character can them make to her appearance. Bonuses to Appearance are listed, but these cannot raise the Attribute above the character's generation maximum. If the player rolls enough successes, the character can reduce her Appearance to 0 (taking on the aspect of a leper, for example). |
The number of successes needed to masquerade as someone else depends on the differences between the vampire and the person she is emulating. Doing so also has its own set of risks, however. Regardless of the vampire's new appearance and voice, she is likely to confuse that person's acquaintances or give away her ruse if she cannot adequately pretend to be the other person. Plenty of Subterfuge and Performance rolls are sure to be necessary in this case. | The number of successes needed to masquerade as someone else depends on the differences between the vampire and the person she is emulating. Doing so also has its own set of risks, however. Regardless of the vampire's new appearance and voice, she is likely to confuse that person's acquaintances or give away her ruse if she cannot adequately pretend to be the other person. Plenty of Subterfuge and Performance rolls are sure to be necessary in this case. |
Latest revision as of 01:14, 4 January 2015
While using this ability, the Oneiros remains fully visible but changes his appearance to fit a particular image. The character may choose to invent an image of his own devising or alter himself to look like a particular individual. The vampire's appearance does not really change - this temporary isn't the Tzimisce Discipline of Vicissitude - but rather, a daydream effect covers the vampires true appearance. This means that after the Oneiros leaves the person effected always feels like he/she has a moment of dazed awakening.
System: If the player is trying to rebuild his or her own youthful appearance then the difficulty is 4. The Player rolls Manipulation + Performance. If the player wants to look like someone else then the player rolls Manipulation + Performance (difficulty 7). See the following chart for the level of change the character can them make to her appearance. Bonuses to Appearance are listed, but these cannot raise the Attribute above the character's generation maximum. If the player rolls enough successes, the character can reduce her Appearance to 0 (taking on the aspect of a leper, for example).
The number of successes needed to masquerade as someone else depends on the differences between the vampire and the person she is emulating. Doing so also has its own set of risks, however. Regardless of the vampire's new appearance and voice, she is likely to confuse that person's acquaintances or give away her ruse if she cannot adequately pretend to be the other person. Plenty of Subterfuge and Performance rolls are sure to be necessary in this case.
Successes | Limit |
Botch | A hideous transformation into a Nosferatu-like monster or worse. |
Failure | No change |
1 success | Same height and weight, minor alterations to your image; maximum of +1 or -2 Appearance. |
2 | Substantially different looks; acquaintances certainly would not recognize the character; maximum of +2 or -3 Appearance. |
3 | Look like pretty much anything that's still roughly the character's size; maximum of +3 or -4 Appearance. |
4 | Can change entirely, concealing voice, mannerisms and so on; Maximum of +4 or -5 Appearance. |
5 | Can appear to be a different gender, vastly different height/weight and so on: Drastic changes are possible; maximum of +5 or -6 Appearance. |