Difference between revisions of "Abbott Craw's Statistics"

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;Abilities
 
;Abilities
 
<u>Talents</u>:  Expression 2 (shouted orders), Alertness 4 (ambushes, sudden moves), Athletics 3 (sprinting), Brawl 3 (boxing), Dodge 3 (explosives, gunfire), Empathy 3, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3.<br>
 
<u>Talents</u>:  Expression 2 (shouted orders), Alertness 4 (ambushes, sudden moves), Athletics 3 (sprinting), Brawl 3 (boxing), Dodge 3 (explosives, gunfire), Empathy 3, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3.<br>
<u>Skills</u>:  Animal Ken 1, Drive 3, Etiquette 2 (Elyssium), Firearms 4 (rifle), Melee 2, Performance 2, Crafts 1 (Gunsmithing), Security 2, Stealth 3, Survival 3 (deathmarches), Subterfuge 3.
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<u>Skills</u>:  Animal Ken 1, Drive 3, Etiquette 2 (Elysium), Firearms 4 (rifle), Melee 2 (swords), Performance 2, Crafts 2 (Gunsmithing), Security 2, Stealth 3, Survival 3 (deathmarches), Subterfuge 3.<br>
<u>Knowledges</u>:  Academics 2, Computer 2, Finance 2, Investigation 3, Law 2, Linguistics 3, Medicine 2 (first aid), Occult 2, Politics 3, Science 2, Military Science 3.<br>
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<u>Knowledges</u>:  Academics 2, Computer 2, Finance 2, Investigation 3, Law 2, Linguistics 3, Medicine 2 (first aid), Occult 2, Politics 3, Science 2, Military Science 3, Demolitions 1<br>
  
 
'''Disciplines''':  Fortitude 4, Dominate 4, Presence 3, Celerity 1, Auspex 1.
 
'''Disciplines''':  Fortitude 4, Dominate 4, Presence 3, Celerity 1, Auspex 1.

Latest revision as of 13:49, 23 January 2014

Abbott Craw

Last Modified March 2029.

Ventrue 7, embraced by Cyril Masters in 2019. Born 1970. Apparent Age: late 40's.
Nature: Soldier. Demeanor: Soldier.

Attributes

Strength: 4. Dexterity: 5. Stamina: 5.
Charisma: 3. Manipulation: 4. Appearance: 3.
Perception: 4. Intelligence: 2. Wits: 5.

Abilities

Talents: Expression 2 (shouted orders), Alertness 4 (ambushes, sudden moves), Athletics 3 (sprinting), Brawl 3 (boxing), Dodge 3 (explosives, gunfire), Empathy 3, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3.
Skills: Animal Ken 1, Drive 3, Etiquette 2 (Elysium), Firearms 4 (rifle), Melee 2 (swords), Performance 2, Crafts 2 (Gunsmithing), Security 2, Stealth 3, Survival 3 (deathmarches), Subterfuge 3.
Knowledges: Academics 2, Computer 2, Finance 2, Investigation 3, Law 2, Linguistics 3, Medicine 2 (first aid), Occult 2, Politics 3, Science 2, Military Science 3, Demolitions 1

Disciplines: Fortitude 4, Dominate 4, Presence 3, Celerity 1, Auspex 1.

Backgrounds: Generation 6, Mentor 4, Resources 3 (from his sire), Retainers 1 (personal secretary, provided by his sire).

Virtues: Humanity 5, Self Control 4, Conscience 2, Courage 4. Willpower 7.