Difference between revisions of "Kiasyd Merits and Flaws"

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(Flaws)
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* [[Ebony Eyes]] (1 point Flaw) <br>   
 
* [[Ebony Eyes]] (1 point Flaw) <br>   
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* [[Echoes of the Bell]] (4 point Flaw) <br>
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* [[Elder Insanity]] (5 point Flaw)<br>
  
 
* [[Eldritch Ears]] (1 point Flaw) <br>  
 
* [[Eldritch Ears]] (1 point Flaw) <br>  
  
 
* [[Eldritch Giantism]] (2 point Flaw) <br>
 
* [[Eldritch Giantism]] (2 point Flaw) <br>
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* [[Fleeting Humanity]] (4 Point Flaw) <br>
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* [[Geasa]] (1-5 point Flaw)<br>
  
 
* [[Illiterate]] (1-2pt. Flaw)  <br>
 
* [[Illiterate]] (1-2pt. Flaw)  <br>
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* [[Refined Palate]] (1-3pt. Flaw)  <br>
 
* [[Refined Palate]] (1-3pt. Flaw)  <br>
  
 
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* [[Sidhe's Curse]] (4 point Flaw) <br>
  
 
* [[Surreal Quality]]  (2 point Flaw)
 
* [[Surreal Quality]]  (2 point Flaw)
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* [[Wild Tenebrations]] (2 point Flaw) <br>   
 
* [[Wild Tenebrations]] (2 point Flaw) <br>   
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
* [[Fleeting Humanity]] (4 Point Flaw) <br>
 
 
 
* [[Echoes of the Bell]] (4 point Flaw) <br>
 
The Kiasyd’s connection the Wyld through her knowledge of Mytherceria has  affected her as if she were True Fae. The sound of the faithful can be extremely  painful to the Kiasyd. The sound of church bells, or other religious music, such  as a Jewish chant or Muslim adhan, forces the Kiasyd to roll for Rötschreck  (difficulty 6). Only players with at least one dot in Mytherceria can take this  Flaw.
 
 
* [[Sidhe's Curse]] (4 point Flaw) <br>
 
Kiasyd with this flaw are closer to their fae natures than their fellows, but  instead of gaining power, they gain a susceptibility to Banality (see Changeling:  the Dreaming). You have a Banality rating like any other changeling and can  gain Banality in just the same way (killing fae, destroying chimera of faerie  treasures, spending too much time with other old vampires) and if you ever  reach 10 permanent Banality, your faeries soul dies and you lose all ability are  Mytherceria. Then things really get bad when all your pent-up "karmic balance"  from ages of fate manipulation comes back to haunt you, with a vengeance.
 
 
* [[Geasa]] (1-5 point Flaw)<br>
 
You begin the game with a geasa of some sort (and not the 6th-7th level  Mytherceria powers). Either a Ban or a long-term quest, it may be a family debt  or a duty imposed upon you (fairly or not). The difficulty or imposition of the  geasa depends upon the level of the flaw. Something minor (a ban against
 
harming animals, a requirement to give to charity) would be worth only one  point. More difficult geasa (a ban against sleeping in the same place twice, a  quest requiring you to help everyone who asks for aid) are worth more points  and affect your entire life.
 
 
* [[Elder Insanity]] (5 point Flaw)<br>
 
Your age weighs heavily on you mind, body, and spirit. You long for torpor. The  days are you spend awake are anhedonistic. Your lack of pleasure and  satisfaction drives you to indulge yourself in increasingly dangerous and radical  activities. When you aren’t concocting a selfish new plan to entertain yourself,  you sleep deeply in torpor. So few of these endeavors provide your with relief,  so you become increasingly frustrated with the material world, and the times  spent in torpor become longer and longer. Kindred afflicted in this way will  sleep for years, decades, even centuries. And when they wake, they are just as  bored and aggravated with their unlife as when they went to sleep. It is thought  that the Kiasyd have a remedy, but they are also affected by it…
 
 
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Latest revision as of 18:16, 20 January 2025

Merits & Flaws

Merits

  • Vibes (4 point Merit): From Guildbook: Oracles


Flaws