Experience: Difference between revisions

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<span style="color:#800000;">Attribute    ⇔      current rating x 4<br>
== Earned Experience ==
Existing Ability    ⇔      current rating x 2<br>
New Specialty or Expertise    ⇔    current rating<br>
New Ability  ⇔      3<br>
Clan Discipline    ⇔    current rating x 5<br>
Other Discipline    ⇔      current rating x 7<br>
Secondary Path    ⇔    current rating x 4<br>
New Discipline  ⇔        10<br>
New Secondary Path    ⇔      7<br>
Virtue    ⇔    current rating x 2*<br>
Road    ⇔      current rating x 2<br>
Willpower    ⇔      current rating<br>


* <span style="color:#800000;">Raising a Virtue with experience does not raise the traits based on it, such as road or willpower.
== Expenditures ==
'''Attribute'''    ⇔      current rating x 4<br>
'''Existing Ability'''    ⇔      current rating x 2<br>
'''New Specialty or Expertise'''    ⇔    current rating<br>
'''New Ability'''  ⇔      3<br>
'''Clan Discipline'''    ⇔    current rating x 5<br>
'''Other Discipline'''    ⇔      current rating x 7<br>
'''Secondary Path'''    ⇔    current rating x 4<br>
'''New Discipline'''  ⇔        10<br>
'''New Secondary Path'''    ⇔      7<br>
'''Virtue'''    ⇔    current rating x 2*<br>
'''Road'''    ⇔      current rating x 2<br>
'''Willpower'''    ⇔      current rating<br>
 
* Raising a Virtue with experience does not raise the traits based on it, such as road or willpower.
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Latest revision as of 23:34, 14 January 2023

Main Page

Earned Experience

Expenditures

Attribute ⇔ current rating x 4
Existing Ability ⇔ current rating x 2
New Specialty or Expertise ⇔ current rating
New Ability ⇔ 3
Clan Discipline ⇔ current rating x 5
Other Discipline ⇔ current rating x 7
Secondary Path ⇔ current rating x 4
New Discipline ⇔ 10
New Secondary Path ⇔ 7
Virtue ⇔ current rating x 2*
Road ⇔ current rating x 2
Willpower ⇔ current rating

  • Raising a Virtue with experience does not raise the traits based on it, such as road or willpower.