Difference between revisions of "DOOMED TO DIE"

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(Created page with ";DEATH == <span style="font-size:large">●●●●●</span> -- ''ASHES TO ASHES'' == '''Dice Pool:''' Strength + Occult = 8 '''Cost:''' Expend 4 Divinity '''Descri...")
 
 
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;[[DEATH]]
 
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== <span style="font-size:large">●●●●●</span> -- ''ASHES TO ASHES'' ==
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== <span style="font-size:large">●●●●●</span> -- ''DOOMED TO DIE'' ==
  
 
'''Dice Pool:''' Strength + Occult = 8
 
'''Dice Pool:''' Strength + Occult = 8
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effect, but certain cultures set specific limitations or grant specialized<br>
 
effect, but certain cultures set specific limitations or grant specialized<br>
 
abilities to the agents of death.<br>
 
abilities to the agents of death.<br>
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'''Statistics:''' ''[[DOOM OF DEATH]]''
 
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Latest revision as of 14:46, 12 June 2021

DEATH

●●●●● -- DOOMED TO DIE

Dice Pool: Strength + Occult = 8

Cost: Expend 4 Divinity

Description: The Avatar summons the power of Oblivion and sends it
out into the world to kill a particular target. The Doom can take many
forms and is a cosmetic effect left to the Avatar's player. The Doom
has no distance limitations, but is limited to the plane in which it was
conjured.

The target can try to outrun the Doom but he cannot hide from it for
long. Certain wards and spells can keep it at bay for a time, but eventually
it will make its kill.

If the target evades the Doom for a full year and a day, that Doom
expires and another must be conjured to hunt the target down and slay him.

The Doom has a variety of potential powers, again, mostly a cosmetic
effect, but certain cultures set specific limitations or grant specialized
abilities to the agents of death.

Statistics: DOOM OF DEATH