ECLIPSE HALO: Difference between revisions
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== <span style="font-size:large">●●●●●</span> -- ''ECLIPSE HALO'' == | == <span style="font-size:large">●●●●●</span> -- ''ECLIPSE HALO'' == | ||
'''Dice Pool:''' <br> | '''Dice Pool:''' Appearance + Performance<br> | ||
'''Cost:''' <br> | |||
'''Description:''' | '''Cost:''' 1 Divinity<br> | ||
'''Description:''' The Avatar spends a Divinity point and causes a thin, glowing corona of fire to appear in the air behind his head. This halo perfectly resembles the halo of sun-fire that is visible around the edges of the moon during a total solar eclipse. The halo remains perpendicular to all witnesses’ lines of sight simultaneously. | |||
While the halo remains, anyone who looks directly at the Avatar — even through sunglasses or other polarized filters—is temporarily blinded. Being blinded thus inflicts a -4 penalty to a victim’s dice pools and DVs for a number of successive actions equal to the Avatar’s Divinity. The Avatar can use this Power only once per scene, but the halo remains visible for a number of turns equal to the activation roll’s successes. | |||
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Latest revision as of 16:48, 18 April 2021
●●●●● -- ECLIPSE HALO
Dice Pool: Appearance + Performance
Cost: 1 Divinity
Description: The Avatar spends a Divinity point and causes a thin, glowing corona of fire to appear in the air behind his head. This halo perfectly resembles the halo of sun-fire that is visible around the edges of the moon during a total solar eclipse. The halo remains perpendicular to all witnesses’ lines of sight simultaneously.
While the halo remains, anyone who looks directly at the Avatar — even through sunglasses or other polarized filters—is temporarily blinded. Being blinded thus inflicts a -4 penalty to a victim’s dice pools and DVs for a number of successive actions equal to the Avatar’s Divinity. The Avatar can use this Power only once per scene, but the halo remains visible for a number of turns equal to the activation roll’s successes.