Difference between revisions of "PHASE CLOAK"

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A character can attempt to use this Power only once per scene, and the effects last for the entire scene.
 
A character can attempt to use this Power only once per scene, and the effects last for the entire scene.
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{| class="wikitable"
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|-
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|'''Phase'''||'''Difficulty'''||'''Effect''''
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|-
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| Gibbous || 6 || Stealth rolls receive two bonus successes
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|-
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| Half || 7 || Stealth rolls receive four bonus successes
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|-
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| Crescent || 8 || Stealth rolls receive six bonus successes
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|-
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| New || 9 || Mundane detection attempts fail automatically. Stealth rolls against supernatural detection receive eight bonus successes
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|-
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| Full || Botch || Stealth dice pools suffer a -3 penalty
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|}
 
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Latest revision as of 16:38, 18 April 2021

MOON

●●● -- PHASE CLOAK

Dice Pool: Dexterity + Stealth

Cost: 1 Divinity

Description: The Avatar turns himself away from his enemies much as the moon turns its face away from the earth. The player decides which “phase” of the character’s body he wishes to leave visible then rolls the Avatar’s (Dexterity + Stealth) against a difficulty determined on the table that follows. If the roll succeeds, the intended portion of his body fades from sight. If the roll fails, the Divinity point is still spent, but nothing happens. If the roll botches, the character assumes the full-moon phase, garnering a -3 penalty on any mundane attempt to hide.

A character can attempt to use this Power only once per scene, and the effects last for the entire scene.


Phase Difficulty Effect'
Gibbous 6 Stealth rolls receive two bonus successes
Half 7 Stealth rolls receive four bonus successes
Crescent 8 Stealth rolls receive six bonus successes
New 9 Mundane detection attempts fail automatically. Stealth rolls against supernatural detection receive eight bonus successes
Full Botch Stealth dice pools suffer a -3 penalty