Difference between revisions of "BEASTS"

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(Introduction)
(Beast Powers)
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:<span style="font-size:large">●●●●●●</span> -- ''[[METAMORPHOSIS]]''
 
:<span style="font-size:large">●●●●●●</span> -- ''[[METAMORPHOSIS]]''
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:<span style="font-size:large">●●●●●●</span> -- ''[[TRANSFORMISM]]''
 
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:<span style="font-size:large">●●●●●●●</span> -- ''[[CREATE BEAST]]''
 
:<span style="font-size:large">●●●●●●●</span> -- ''[[CREATE BEAST]]''

Revision as of 22:03, 25 January 2021

DOMINIONS

Introduction

The Dominion of Beasts allows the deity who studies it to slowly master the totemic power of the animal kingdom. This dominion's powers apply to only one type of animal chosen by the player of the deity when they first purchase this dominion. The chosen animal does not need to be affiliated with a deity's parent or pantheon; those deities who do chose an animal associated with a divine ancestor receive a bonus of +1 dice to their rolls to activate any powers of the Dominion of Beasts.

Innate Power

Animals will never attack or harm you, unless they are compelled by magic or are legendary creatures themselves.

Gods of Beasts

Anubis (Jackal), Athena (Owl), Atum-Re (Falcon), Bastet (Cat), Damballa (Snake), Geb (Goose), Hachiman (Dove), Hera (Peacock), Horus (Falcon), Huitzilopochtli (Hummingbird, Eagle), Miclántecuhtli (Dog), Osiris (Centipede, Ram), Poseidon (Horse), Quetzalcoátl (Resplendent Quetzal), Set (Salawa), Sobek (Crocodile), Tezcatlipoca (Jaguar), Thoth (Baboon, Ibis)

Beast Powers

-- BEAST SPEECH
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●● -- COMMAND THE BEAST
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●●● -- IMITATE TOTEM
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●●●● -- BESTIAL POSSESSION
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●●●●● -- BESTIAL MUTATION
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●●●●●● -- METAMORPHOSIS
●●●●●● -- TRANSFORMISM
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●●●●●●● -- CREATE BEAST
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●●●●●●●● -- ENHANCE THE BEAST
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●●●●●●●●● -- CREATE CHIMERA
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●●●●●●●●●● -- BEAST MASTERY
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●●●●●●●●●●● -- ULTIMATE PREDATOR