Difference between revisions of "Verbruch's Statistics"

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<span style="color:maroon;">'''Skills:''' Melee 5, Performance 1 (playing stupid?), Stealth 3, Survival 3<br>
 
<span style="color:maroon;">'''Skills:''' Melee 5, Performance 1 (playing stupid?), Stealth 3, Survival 3<br>
 
<span style="color:maroon;">'''Knowledges:''' Investigation 1, Linguistics 1 (Romanian, English), Occult 2<br>
 
<span style="color:maroon;">'''Knowledges:''' Investigation 1, Linguistics 1 (Romanian, English), Occult 2<br>
<span style="color:maroon;">'''Disciplines:''' [[Auspex]] 1, [[Flight]] 3, [[Fortitude]] 5, [[Obtenebration]] 2, [[Potence]] 5, [[Visceratika]] 3<br>
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<span style="color:maroon;">'''Disciplines:''' Animalism 3, Auspex 1, Flight 3, Fortitude 5, Obfuscate 2,Obtenebration 2, Potence 5, Protean 2, Visceratika 3<br>
 
<span style="color:maroon;">'''Backgrounds:''' Generation 1, Herd 2, Retainers 2 (childer)<br>
 
<span style="color:maroon;">'''Backgrounds:''' Generation 1, Herd 2, Retainers 2 (childer)<br>
 
<span style="color:maroon;">'''Flaws / Merits:'''<br>
 
<span style="color:maroon;">'''Flaws / Merits:'''<br>

Latest revision as of 15:38, 9 January 2021

Verbruch

Circa: 2031 C.E.
Plots: Verbruch is not smart enough to have plots.
Secrets: Verbruch has managed to keep only one secret from his Tremere masters, that he traded his gargoyle Discipline of Visceratika to another vampire for the Discipline of Obtenebration.
Haven: Any piece of stone large enough to hold him.
Clan: Gargoyle
Generation: 12th
Born: Unknown.
Embrace: 1941
Sire: None (he was created via a thaumaturgic ritual).
Nature: Conformist.
Demeanor: Conformist.
Apparent Age: Indeterminate.
Physical: Strength 5, Dexterity 4, Stamina 5
Social: Charisma 1, Manipulation 1, Appearance 0
Mental: Perception 3, Intelligence 1, Wits 4
Talents: Alertness 4, Athletics 4, Brawl 5, Dodge 3, Intimidation 4, Leadership 1, Streetwise 1
Skills: Melee 5, Performance 1 (playing stupid?), Stealth 3, Survival 3
Knowledges: Investigation 1, Linguistics 1 (Romanian, English), Occult 2
Disciplines: Animalism 3, Auspex 1, Flight 3, Fortitude 5, Obfuscate 2,Obtenebration 2, Potence 5, Protean 2, Visceratika 3
Backgrounds: Generation 1, Herd 2, Retainers 2 (childer)
Flaws / Merits:
Virtues: Conscience 3, Self-Control 3, Courage 3
Morality: Road of Humanity 3
Willpower: 6
Destiny: