Difference between revisions of "Medieval Vampire Statistics"

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;[[Character Creation]]
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;[[]]
 
;[[]]
 
'''Circa:''' Dark Ages <br>
 
'''Circa:''' Dark Ages <br>
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'''Skills:''' [[Animal Ken]], [[Archery]], [[Commerce]], [[Crafts]], [[Etiquette]], [[Melee]], [[Performance]], [[Ride]], [[Stealth]], [[Survival]] <br>
 
'''Skills:''' [[Animal Ken]], [[Archery]], [[Commerce]], [[Crafts]], [[Etiquette]], [[Melee]], [[Performance]], [[Ride]], [[Stealth]], [[Survival]] <br>
 
'''Knowledges:''' [[Academics]], [[Enigmas]], [[Hearth Wisdom]], [[Investigation]], [[Law]], [[Medicine]], [[Occult]], [[Politics]], [[Seneschal]], [[Theology]] <br>
 
'''Knowledges:''' [[Academics]], [[Enigmas]], [[Hearth Wisdom]], [[Investigation]], [[Law]], [[Medicine]], [[Occult]], [[Politics]], [[Seneschal]], [[Theology]] <br>
'''Disciplines:''' [[]], [[]], [[]]<br>
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'''Disciplines:''' Discipline, Discipline, Discipline<br>
 
'''Discipline Techniques:''' <br>
 
'''Discipline Techniques:''' <br>
 
'''Advanced Disciplines:''' <br>
 
'''Advanced Disciplines:''' <br>
 
'''Sorcerous Paths:''' <br>
 
'''Sorcerous Paths:''' <br>
 
'''Sorcerous Rituals:''' <br>
 
'''Sorcerous Rituals:''' <br>
'''Backgrounds:''' Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (''Sabbat Only'') <br>
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'''Backgrounds:''' Allies, Alternate Identity, Contacts, [[Domain (medieval)]], Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (''Sabbat Only'') <br>
 
'''Clan Flaw:'''  <br>
 
'''Clan Flaw:'''  <br>
 
'''Extra Flaws:''' <br>
 
'''Extra Flaws:''' <br>

Latest revision as of 12:59, 9 January 2021

Character Creation
[[]]

Circa: Dark Ages
Last Modified:
Plots:
Secrets:
Haven:
Clan: [[]]
Generation:
Born:
Embrace:
Sire: [[]]
Progeny: [[]]
Periods of Torpor:
Nature: [[]]
Demeanor: [[]]
Apparent Age:
Physical: Strength 1, Dexterity 1, Stamina 1
Social: Charisma 1, Manipulation 1, Appearance 1
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness, Athletics, Awareness, Brawl, Empathy, Expression, Intimidation, Leadership, Legerdemain, Subterfuge
Skills: Animal Ken, Archery, Commerce, Crafts, Etiquette, Melee, Performance, Ride, Stealth, Survival
Knowledges: Academics, Enigmas, Hearth Wisdom, Investigation, Law, Medicine, Occult, Politics, Seneschal, Theology
Disciplines: Discipline, Discipline, Discipline
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies, Alternate Identity, Contacts, Domain (medieval), Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (Sabbat Only)
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience , Self-Control , Courage
Morality:
Willpower:
Destiny:
Notes: