Difference between revisions of "Supernal Awareness"
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− | ;[[Auspex]] | + | ;[[Auspex 7]] |
An ancient vampire can develop such exquisitely refined psychic intuition that he can sense events and deeds anywhere in the world. An elder with such awareness, what he wants to know, he knows. He knows who the Sabbat pack killed last week. he knows where the Nazi colonel hid his loot. He knows about that spat you had with your wife. If you sufficiently interest him, he knows. | An ancient vampire can develop such exquisitely refined psychic intuition that he can sense events and deeds anywhere in the world. An elder with such awareness, what he wants to know, he knows. He knows who the Sabbat pack killed last week. he knows where the Nazi colonel hid his loot. He knows about that spat you had with your wife. If you sufficiently interest him, he knows. | ||
− | To gain this omniscience, however, the vampire must cast a horoscope. If he knows | + | To gain this omniscience, however, the vampire must cast a horoscope. If he knows the time and place of a mortal's birth, that mortal's entire life is an open book. The seer can also cast horoscopes for groups and institutions, from bridge clubs to nations. In such cases, he merely needs a thorough description of the group so he can work out what stars and planets govern its fate. |
Supernatural creatures resist this near-divine knowledge. Vampires, werewolves, mages and such ilk exist partly outside the normal bounds of reality, so they are a bit blurry to this intuition. The more powerful a supernatural creature, the less likely the seer can mystically spy on its actions. | Supernatural creatures resist this near-divine knowledge. Vampires, werewolves, mages and such ilk exist partly outside the normal bounds of reality, so they are a bit blurry to this intuition. The more powerful a supernatural creature, the less likely the seer can mystically spy on its actions. |
Latest revision as of 21:08, 8 January 2021
An ancient vampire can develop such exquisitely refined psychic intuition that he can sense events and deeds anywhere in the world. An elder with such awareness, what he wants to know, he knows. He knows who the Sabbat pack killed last week. he knows where the Nazi colonel hid his loot. He knows about that spat you had with your wife. If you sufficiently interest him, he knows.
To gain this omniscience, however, the vampire must cast a horoscope. If he knows the time and place of a mortal's birth, that mortal's entire life is an open book. The seer can also cast horoscopes for groups and institutions, from bridge clubs to nations. In such cases, he merely needs a thorough description of the group so he can work out what stars and planets govern its fate.
Supernatural creatures resist this near-divine knowledge. Vampires, werewolves, mages and such ilk exist partly outside the normal bounds of reality, so they are a bit blurry to this intuition. The more powerful a supernatural creature, the less likely the seer can mystically spy on its actions.
Supernal Awareness is also limited to knowledge of the past and present. The power grants no knowledge of the future.
System: The seer may use this power at will if he ever cast the target's horoscope some time in the past. Supernal Awareness supplies information that the vizier could gain by sight or hearing, if he could see and hear everything that ever happened to his target. Supernal awareness does not supply thoughts, motivations or explanations - just the raw observations.
To use this power on other vampires, the character rolls Perception + Alertness against a difficulty of the target's Willpower + Generation. Substitue Arete for Generation for mages, and Rank for Werewolves. For mortals, the difficulty is strictly Willpower. If the difficulty rises beyond 10, the target is "invisible" to Supernal Awareness. thus, most high-generation vampires are easy targets, but other Methuselahs usually lie beyond this power's reach. Still, the seer can deduce a great deal from what happens to the people around another elder.
If an attempt at Supernal Awareness fails, the seer cannot use this power on the same target for a year.