Difference between revisions of "Alertness"

From The World Is A Vampire
Jump to: navigation, search
m
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
;[[Character Creation]] -x- [[Abilities]]
+
;[[Abilities]] -&- [[Character Creation]]
 +
''“Did you hear that?” Brigido asked, thick eyebrows
 +
furrowed. “Hear what?” Jovan asked. Brigido gasped as white fingers
 +
wrapped around Jovan’s neck, ragged claws tearing flesh like
 +
paper and blood gushing from the ragged wound.''
  
This is your basic knack for noticing things that go on around you, even when you're not actively looking for them.  Alertness describes the attention you pay to the outside world, whether otherwise occupied or not.  This talent is typically paired with perception, and is best used when sensing physical stimuli (as opposed to moods or clues).
 
  
: * '''Novice:''' You're no mindless Drone.  
+
'''Description:''' Alertness allows characters to notice physical changes
 +
in their environment, such as items out of place, changes in
 +
scenery, and strange noises.. Usually coupled with Percep-
 +
tion, Alertness is useful for the character who wishes to be
 +
the first to uncover whatever secrets the world may hold.
  
: ** '''Practiced:''' Habitual eavesdropper.
+
:----
 +
:<span style="font-size:large">●</span>'''Novice:''' A heavy rain beginning to fall wouldn’t escape your notice.
 +
:----
 +
:<span style="font-size:large">●●</span> '''Practiced:''' Your senses often pick up sounds, objects, or smells others miss or gloss over. 
 +
:----
 +
:<span style="font-size:large">●●●</span> '''Competent:''' You’re the person everyone wants to keep watch.
 +
:----
 +
:<span style="font-size:large">●●●●</span> '''Expert:''' If it can be noticed, you notice it.
 +
:----
 +
:<span style="font-size:large">●●●●●</span> '''Master:''' Nothing escapes you. Nothing. 
 +
:----
  
: *** '''Competent:''' You keep a sharp eye on your surroundings.
+
'''Possessed by:''' Burglars, hunters, messengers, sentries, tramps
  
: **** '''Expert:''' Whether from paranoia or good sense, you are rarely caught off guard.
+
'''Specialties:''' Ambushes, Angelic/Demonic Manifestations, Animal Sounds, Crowds, Eavesdropping, Forests, Hidden Weapons, Noises, Paranoia, Traps
 
+
----
: ***** '''Master:''' Your senses are on par with those of a wild animal.
+
<br>
 
+
<br>
'''Possessed by:''' Hunters, Bodyguards, Security Personnel, Journalists, Burglars.
+
----
 
 
'''Specialties:''' Noises, Eavesdropping, Ambushes, Hidden Weapons, Crowds, Forests, Animals.
 

Latest revision as of 17:04, 11 December 2020

Abilities -&- Character Creation

“Did you hear that?” Brigido asked, thick eyebrows furrowed. “Hear what?” Jovan asked. Brigido gasped as white fingers wrapped around Jovan’s neck, ragged claws tearing flesh like paper and blood gushing from the ragged wound.


Description: Alertness allows characters to notice physical changes in their environment, such as items out of place, changes in scenery, and strange noises.. Usually coupled with Percep- tion, Alertness is useful for the character who wishes to be the first to uncover whatever secrets the world may hold.

----
Novice: A heavy rain beginning to fall wouldn’t escape your notice.
----
●● Practiced: Your senses often pick up sounds, objects, or smells others miss or gloss over.
----
●●● Competent: You’re the person everyone wants to keep watch.
----
●●●● Expert: If it can be noticed, you notice it.
----
●●●●● Master: Nothing escapes you. Nothing.
----

Possessed by: Burglars, hunters, messengers, sentries, tramps

Specialties: Ambushes, Angelic/Demonic Manifestations, Animal Sounds, Crowds, Eavesdropping, Forests, Hidden Weapons, Noises, Paranoia, Traps