Defy Gravity: Difference between revisions
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Only characters whose ''Powers'' include the ''Dominion of [[SKY]]'' have more freedom to flaunt the laws of physics. | |||
Simply having ''Might'' enables a Avatar to perform | |||
prodigious leaps that leave mortals standing slack-jawed | |||
with wonder. For example, if a Avatar has Strength 5, | |||
Athletics 3 and Epic Strength 3, she can jump 12 yards | |||
straight up or 24 yards forward. (See “Movement” | |||
on p. 180.) This Flair, however, doubles a Avatar’s | |||
vertical and horizontal jumping distances. With it, the | |||
aforementioned character could leap an amazing 24 yards | |||
straight up (from the ground to a seventh-story balcony, | |||
for instance) or 48 yards forward in a single bound. | |||
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Latest revision as of 16:46, 15 October 2019
Only characters whose Powers include the Dominion of SKY have more freedom to flaunt the laws of physics. Simply having Might enables a Avatar to perform prodigious leaps that leave mortals standing slack-jawed with wonder. For example, if a Avatar has Strength 5, Athletics 3 and Epic Strength 3, she can jump 12 yards straight up or 24 yards forward. (See “Movement” on p. 180.) This Flair, however, doubles a Avatar’s vertical and horizontal jumping distances. With it, the aforementioned character could leap an amazing 24 yards straight up (from the ground to a seventh-story balcony, for instance) or 48 yards forward in a single bound.