Difference between revisions of "HEALING"
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Once per session, when you successfully provide treatment to a Storyteller character ally that | Once per session, when you successfully provide treatment to a Storyteller character ally that | ||
resolves an injury, poisoned, or disease, you gain one Divinity. | resolves an injury, poisoned, or disease, you gain one Divinity. | ||
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+ | == GODS OF HEALING == | ||
+ | Apollo, Artemis, Athena, Baron Samedi, Damballa, Freya, Freyr, Hera, Isis, Quetzalcoátl, Tlaloc, Xipe Totec | ||
== '''Powers''' == | == '''Powers''' == |
Revision as of 19:41, 14 October 2019
Introduction
The Healing Dominion governs the well-being and life force of humanity, with power to mend infirmity, cure disease, and cleanse toxins. Gods who hold this Dominions are capable of great miracles of healing, but also hold sway over illness, pestilence, and the ravages of age, and can wield them to smite their enemies.
INNATE POWERS
Once per session, when you successfully provide treatment to a Storyteller character ally that resolves an injury, poisoned, or disease, you gain one Divinity.
GODS OF HEALING
Apollo, Artemis, Athena, Baron Samedi, Damballa, Freya, Freyr, Hera, Isis, Quetzalcoátl, Tlaloc, Xipe Totec
Powers
- ● -- DIVINING THE LIFEFORCE
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- ●● -- BLESSED HEALING / FRAILTIES' CURSE
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- ●●● -- HEALING / INFECTION
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