Avatar: Feats of Strength Table: Difference between revisions
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;[[Avatar: The Godhead]] | ;[[Avatar: The Godhead]] | ||
== LIFTING & BREAKING == | |||
Also called “feats of strength,” this is what Avatars can lift or break with a diceless action. That is, the player does not need to roll, just compare (Strength + | |||
Athletics) to the chart. Breaking something in this way | |||
is a dramatic action that takes a couple of minutes as | |||
the character tears the object apart. Breaking things in | |||
a single blow requires an attack. | |||
Remember that bonus dice and successes (from stunts | |||
or other sources) increase the character’s (Strength + | |||
Athletics) for determining feats of strength. In addition, | |||
MIGHT allows for much greater feats than those | |||
described here. | |||
<BR> | |||
<BR> | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ FEATS OF STRENGTH | |+ FEATS OF STRENGTH | ||
Line 7: | Line 21: | ||
| 1 || 40 || Lift two microwaves, rip tough plastic | | 1 || 40 || Lift two microwaves, rip tough plastic | ||
|- | |- | ||
| 2 || | | 2 || 80 || Lift a grown man, kick through a wooden plank | ||
|- | |- | ||
| 3 || | | 3 || 220 || Punch through a wooden door | ||
|- | |- | ||
| 4 || | | 4 || 350 || Lift a refrigerator, bend an iron bar | ||
|- | |- | ||
| 5 || | | 5 || 450 || Lift a calf, lift a motorcycle or kick a wooden door to flinders | ||
|- | |- | ||
| 6 || | | 6 || 550 || Punch through a reinforced wooden door | ||
|- | |- | ||
| 7 || | | 7 || 650 || Snap an iron bar over one knee | ||
|- | |- | ||
| 8 || | | 8 || 800 || Lift a light horse, rip a chain-link fence apart | ||
|- | |- | ||
| 9 || 40 || Lift two microwaves, rip tough plastic | | 9 || 40 || Lift two microwaves, rip tough plastic | ||
Line 45: | Line 59: | ||
| 20 || 40 || Lift two microwaves, rip tough plastic | | 20 || 40 || Lift two microwaves, rip tough plastic | ||
|- | |- | ||
| 21 || 40 || Lift two microwaves, rip tough plastic | | 21+ || 40 || Lift two microwaves, rip tough plastic | ||
|} | |} |
Latest revision as of 14:14, 14 October 2019
LIFTING & BREAKING
Also called “feats of strength,” this is what Avatars can lift or break with a diceless action. That is, the player does not need to roll, just compare (Strength + Athletics) to the chart. Breaking something in this way is a dramatic action that takes a couple of minutes as the character tears the object apart. Breaking things in a single blow requires an attack.
Remember that bonus dice and successes (from stunts
or other sources) increase the character’s (Strength +
Athletics) for determining feats of strength. In addition,
MIGHT allows for much greater feats than those
described here.
(Str.+ Ath.) Total | Lift (Lbs.) | Sample Feats |
---|---|---|
1 | 40 | Lift two microwaves, rip tough plastic |
2 | 80 | Lift a grown man, kick through a wooden plank |
3 | 220 | Punch through a wooden door |
4 | 350 | Lift a refrigerator, bend an iron bar |
5 | 450 | Lift a calf, lift a motorcycle or kick a wooden door to flinders |
6 | 550 | Punch through a reinforced wooden door |
7 | 650 | Snap an iron bar over one knee |
8 | 800 | Lift a light horse, rip a chain-link fence apart |
9 | 40 | Lift two microwaves, rip tough plastic |
10 | 40 | Lift two microwaves, rip tough plastic |
11 | 40 | Lift two microwaves, rip tough plastic |
12 | 40 | Lift two microwaves, rip tough plastic |
13 | 40 | Lift two microwaves, rip tough plastic |
14 | 40 | Lift two microwaves, rip tough plastic |
15 | 40 | Lift two microwaves, rip tough plastic |
16 | 40 | Lift two microwaves, rip tough plastic |
17 | 40 | Lift two microwaves, rip tough plastic |
18 | 40 | Lift two microwaves, rip tough plastic |
19 | 40 | Lift two microwaves, rip tough plastic |
20 | 40 | Lift two microwaves, rip tough plastic |
21+ | 40 | Lift two microwaves, rip tough plastic |