Difference between revisions of "Confusion"

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The Cainite may cloud her victim's senses just by concentrating on the Target. The target loses all sense of time, cannot recall most of his memories, and generally wanders aimlessly until the confusion lifts. The victim often allows himself to be "aided" during this time; this tractableness can lead to a gruesome fate.
 
The Cainite may cloud her victim's senses just by concentrating on the Target. The target loses all sense of time, cannot recall most of his memories, and generally wanders aimlessly until the confusion lifts. The victim often allows himself to be "aided" during this time; this tractableness can lead to a gruesome fate.
System
 
  
The vampire must meet her victim's gaze and speak to him, while the player rolls Manipulation + Intimidation (difficulty equal to the target's Perception + Self-Control/Instinct). The duration depends on the level of success.
+
'''System: '''The vampire must meet her victim's gaze and speak to him, while the player rolls Manipulation + Intimidation (difficulty equal to the target's Perception + Self-Control/Instinct). The duration depends on the level of success.
  
1 success One scene<br>
+
{|
2 successes One turn<br>
+
|1 success
3 successes One hour<br>
+
|One scene
4 successes One week<br>
+
|-
5+ successes One month<br>
+
|2 successes
 +
|One turn
 +
|-
 +
|3 successes
 +
|One hour
 +
|-
 +
|4 successes
 +
|One week
 +
|-
 +
|5+ successes
 +
|One month
 +
|-
 +
|}

Revision as of 22:44, 20 August 2019

Phantasmagoria

The Cainite may cloud her victim's senses just by concentrating on the Target. The target loses all sense of time, cannot recall most of his memories, and generally wanders aimlessly until the confusion lifts. The victim often allows himself to be "aided" during this time; this tractableness can lead to a gruesome fate.

System: The vampire must meet her victim's gaze and speak to him, while the player rolls Manipulation + Intimidation (difficulty equal to the target's Perception + Self-Control/Instinct). The duration depends on the level of success.

1 success One scene
2 successes One turn
3 successes One hour
4 successes One week
5+ successes One month