Difference between revisions of "Secrets"
(Created page with "Social Merits & Flaws 1 to 5 point Merit You know something important — probably something you shouldn’t know. You may use this secret for blackmail or simply file it a...") |
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Latest revision as of 19:10, 3 January 2014
1 to 5 point Merit
You know something important — probably something you shouldn’t know. You may use this secret for blackmail or simply file it away for use in some future night. The rating of this Merit determines the importance and detail of this secret. A one-point Secret may be the confirmed existence of a spy from a rival vampire court (without knowing the spy’s identity). Five points means you know the spy is none other than the prince himself, or rather, a fleshcrafted doppelganger created by the Tzimisce to destabilize the court in preparation for their invasion. The player should work with the Storyteller to determine the secret, or simply trust the Storyteller to select a secret appropriate to the story. As always, the Storyteller should feel free to disallow secrets that are not appropriate to his games. Note that this Merit can also reflect clan Secrets, such as the resting place of a torpid elder or a particular koldunic ritual known to a select bloodline.