Difference between revisions of "Scry the Hearthstone"
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Revision as of 19:10, 3 January 2014
The backbone of the Gargoyle's strength as guardians of havens and chantries, this power allows the user to maintain vigilance over part or all of an enclosed structure. The Gargoyle gains an innate sense of where all beings are located within the structure, even those who are hidden by Obfuscate or other supernatural concealment.
System: The player spends a Willpower point to activate this power, which remains in effect as long as the Gargoyle is within or is in contact with the target structure, or until the next sunrise. Scry the Hearthstone may be used on anything up to the size of a large castle, including a cave complex, a theater, a parking garage or a mansion. The character gains an innate sense of the location, approximate size and physical condition of all living (or unliving) beings within the structure. To pinpoint a specific individual's location with this power, the player must succeed in a Perception + Alertness roll (difficulty 6). If the subject is attempting to hide, he may oppose this roll with a roll of Wits + Stealth (difficulty 6).
Scry the Hearthstone may be used to detect the presence of characters who are under the concealment of Obfuscate or similar powers. In this case, the Gargoyle only knows that there is someone present - she cannot actually see the individual in question. To determine the Gargoyle's ability to detect Obfuscated characters, compare the relative levels of the Gargoyle's Visceratika minus one and the intruder's Obfuscate as per the rules for Auspex in Vampire: The Masquerade.