DEXTERITY: Difference between revisions

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;[[Avatar: The Godhead]] ~*~ [[Avatar ~ Character Sheet]]
;[[Avatar: The Godhead]] ~*~ [[Avatar ~ Character Sheet]]
'''Discussion:'''  
'''Discussion:''' Dexterity is a measure of a person’s reflexes, balance
and hand-eye coordination. Characters use Dexterity to
determine how fast they run, how easily they hit their
opponents in combat, and how well they operate tools,
instruments and vehicles.


'''Trait Effects:'''
'''Trait Effects:''' A character with Dexterity 1 fumbles
basic physical tasks if rushed. She drops her keys trying to
open her apartment door, knocks over lamps or trips over
her own feet. A character with Dexterity 3 is agile. She
has a sure and steady hand and can dance rings around
her opponents. A character with Dexterity 5 is almost
inhumanly swift and graceful. She could be a world-class
surgeon, a legendary musician or a master martial artist.

Latest revision as of 15:19, 23 June 2019

Avatar: The Godhead ~*~ Avatar ~ Character Sheet

Discussion: Dexterity is a measure of a person’s reflexes, balance and hand-eye coordination. Characters use Dexterity to determine how fast they run, how easily they hit their opponents in combat, and how well they operate tools, instruments and vehicles.

Trait Effects: A character with Dexterity 1 fumbles basic physical tasks if rushed. She drops her keys trying to open her apartment door, knocks over lamps or trips over her own feet. A character with Dexterity 3 is agile. She has a sure and steady hand and can dance rings around her opponents. A character with Dexterity 5 is almost inhumanly swift and graceful. She could be a world-class surgeon, a legendary musician or a master martial artist.