Difference between revisions of "Ekkehard"
Line 6: | Line 6: | ||
<br> | <br> | ||
<br> | <br> | ||
− | '''Sobriquet | + | =='''Sobriquet'''== |
+ | ''Ekkehard of Wirtemberg'' | ||
− | '''Appearance:'''<br> | + | =='''Appearance'''== |
+ | '''Age:''' Late 40s<br> | ||
'''Gender:''' Masculine<br> | '''Gender:''' Masculine<br> | ||
− | |||
'''Nationality:''' German<br> | '''Nationality:''' German<br> | ||
− | |||
− | |||
− | '''Behavior:''' | + | =='''Behavior'''== |
+ | '''Language:''' German, Latin, Frankish, Anglo-Saxon<br> | ||
− | '''History:''' | + | =='''History'''== |
+ | '''Birth date:''' March 15, 1049 (12:07 PM) | ||
+ | '''Location:''' Wirtemberg, Germany<br> | ||
− | '''Recent Events | + | =='''Recent Events'''== |
+ | |||
+ | == '''Statistics''' == | ||
'''Circa:''' Dark Ages <br> | '''Circa:''' Dark Ages <br> | ||
'''Last Modified:''' <br> | '''Last Modified:''' <br> | ||
Line 56: | Line 60: | ||
'''Destiny:''' <br> | '''Destiny:''' <br> | ||
'''Notes:''' <br> | '''Notes:''' <br> | ||
+ | |||
+ | == '''Weapons''' == | ||
+ | |||
+ | |||
+ | == '''Health Levels''' == | ||
+ | * { } Bruised. No penalties are issued. | ||
+ | * { } Hurt. A -1 penalty to dice pools and no movement penalties. | ||
+ | * { } Injured. A -1 penalty to dice pools and movement is slightly impared. | ||
+ | * { } Wounded. A -2 penalty to dice pools and movement is limited to walking and jogging. | ||
+ | * { } Mauled. A -2 penalty to dice pools and movement is significantly impared. | ||
+ | * { } Crippled. A -5 penalty to dice pools and movement is nearly impossible. | ||
+ | * { } Incapacitated. A character may take no actions or move due to unconsciousness. |
Revision as of 10:54, 20 April 2019
Contents
Sobriquet
Ekkehard of Wirtemberg
Appearance
Age: Late 40s
Gender: Masculine
Nationality: German
Behavior
Language: German, Latin, Frankish, Anglo-Saxon
History
Birth date: March 15, 1049 (12:07 PM)
Location: Wirtemberg, Germany
Recent Events
Statistics
Circa: Dark Ages
Last Modified:
Plots:
Secrets:
Haven:
Tribe: Get of Fenris
Generation:
Born:
Embrace:
Sire: [[]]
Progeny: [[]]
Periods of Torpor:
Nature: [[]]
Demeanor: [[]]
Apparent Age:
Physical: Strength 1, Dexterity 1, Stamina 1
Social: Charisma 1, Manipulation 1, Appearance 1
Mental: Perception 1, Intelligence 1, Wits 1
Talents: Alertness, Athletics, Awareness, Brawl, Empathy, Expression, Intimidation, Leadership, Legerdemain, Subterfuge
Skills: Animal Ken, Archery, Commerce, Crafts, Etiquette, Melee, Performance, Ride, Stealth, Survival
Knowledges: Academics, Enigmas, Hearth Wisdom, Investigation, Law, Medicine, Occult, Politics, Seneschal, Theology
Disciplines: [[]], [[]], [[]]
Discipline Techniques:
Advanced Disciplines:
Sorcerous Paths:
Sorcerous Rituals:
Backgrounds: Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (Sabbat Only)
Clan Flaw:
Extra Flaws:
Merits:
Virtues: Conscience , Self-Control , Courage
Morality:
Willpower:
Destiny:
Notes:
Weapons
Health Levels
- { } Bruised. No penalties are issued.
- { } Hurt. A -1 penalty to dice pools and no movement penalties.
- { } Injured. A -1 penalty to dice pools and movement is slightly impared.
- { } Wounded. A -2 penalty to dice pools and movement is limited to walking and jogging.
- { } Mauled. A -2 penalty to dice pools and movement is significantly impared.
- { } Crippled. A -5 penalty to dice pools and movement is nearly impossible.
- { } Incapacitated. A character may take no actions or move due to unconsciousness.