Difference between revisions of "Shape-Shifting (Hedge Magic)"
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;[[Hedge Magic]] | ;[[Hedge Magic]] | ||
− | + | == Introduction == | |
+ | Whilst the World of Darkness is indeed home to some shape shifting monsters, a few sorcerers learn to alter their bodies through magical practice rather than inborn heritage. Perhaps it’s a spoken word that calls to the primal animal within or the intervention of an animal-spirit or even a little judicious genetic engineering. This Path is very elemental, often calling upon instinctive knowledge, and many sorcerers have lost their personalities to the beast-side conjured up. Others lose their identity in malleability. For a few, shape shifting is less an art than a natural talent, but one un-channeled by the callings of the true Changing Breeds. It seems that Shapeshifting comes in as many forms as its practitioners. | ||
+ | |||
+ | == System == | ||
+ | '''Roll:''' ''Stamina + Animal Ken''<br> | ||
+ | '''Cost:''' ''1 Willpower per use''<br> | ||
+ | '''Modifiers:''' ''None.'' <br> | ||
+ | '''Casting Time:''' ''One turn per level of the effect.''<br> | ||
+ | '''Spell Duration:''' One Scene.<br> | ||
Revision as of 21:57, 8 November 2018
Introduction
Whilst the World of Darkness is indeed home to some shape shifting monsters, a few sorcerers learn to alter their bodies through magical practice rather than inborn heritage. Perhaps it’s a spoken word that calls to the primal animal within or the intervention of an animal-spirit or even a little judicious genetic engineering. This Path is very elemental, often calling upon instinctive knowledge, and many sorcerers have lost their personalities to the beast-side conjured up. Others lose their identity in malleability. For a few, shape shifting is less an art than a natural talent, but one un-channeled by the callings of the true Changing Breeds. It seems that Shapeshifting comes in as many forms as its practitioners.
System
Roll: Stamina + Animal Ken
Cost: 1 Willpower per use
Modifiers: None.
Casting Time: One turn per level of the effect.
Spell Duration: One Scene.
- ●○○○○ A minor cosmetic change: The sorcerer can change eye colors, grow hair, etc.
- ●●○○○ Noticable change: The sorcerer grows small claws, sprouts scales on the hands or the like.
- ●●●○○ Significant change: The sorcerer replaces some body part with an animal feature - a full clawed paw, a nasty shark jaw or an externalized digestive system.
- ●●●●○ Half-shift: The sorcerer can shift half his body into another form or find some half-way point between human and animal with significant traits of each. The sorcerer might resemble a bipedal wolf (of size somewhere between human and wolf) or could have bird wings and a beak with human legs.
- ●●●●● Full shifting: The sorcerer can change completely into animal forms
Known Paths: Gaining Set's Splendor
Alternates: Scales of Apophis