Difference between revisions of "Messenger of the Winds"

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Latest revision as of 19:09, 3 January 2014

Level 3.

The Assamites could not maintain the level of cohesion that their clan enjoys were it not for this ritual. Messenger of the Winds allows the sorcerer to send a written communication to anyone, anywhere in the world, as long as he knows the intended recipient's name and has enough of her blood to write that name on the message. Thus, the sorcerers who use this ritual the most are those who serve and Alamut and have access to the Heartblood of the clan. This ritual is limited to the delivery of written communication, though stronger rites exist that allow the transport of other small items at greater cost. Of late, troubling rumors have reached the sorcerers that say that the Tremere have stolen this ritual for use in extending their own clan's far-flung web of influence.

System: The sorcerer does not have to pen the message himself, though it must be written on clean linen with a pen made from the feather of an eagle. He rolls the missive and ties it with a white silk cord. ON this cord, he writes the recipient's name in her own blood. He then carries the message outside and throws it into the sky, where the winds catch it and carry it away. It appears in the possession of the target at precisely noon of her next day of slumber. This ritual will not work if the document to be sent is enchanted in any other way (though it may contain magical formulae or instructions without hazard). A botch sends the message to a random recipient, usually someone who is connected to the intended target in some manner.