Difference between revisions of "Mechanic"

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Latest revision as of 19:09, 3 January 2014

Secondary Abilities

Description: You are a jack-of-all-trades with a particular affinity for mechanical devices, and can jerry-rig or repair just about anything mechanical, given the right tools and materials.

  • Novice: You can fix a broken doorbell.
    • Practiced: You can fix a lawnmower or scratch-build a doorbell.
      • Competent: You can fix a car or build an automatic garage door.
        • Expert: You can fix a high-performance car or rebuild an engine.
          • Master: You can fix, build or improve almost anything.

Possessed by: Mechanics, Car Nuts, Hobbyists

Specialties: Electrical, Cars, Domestic, Inventing