Acrobatics: Difference between revisions
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'''Description:''' You are a trained tumbler and acrobat, able to perform feats of agility far beyond the capabilities of an untrained character. For each success with this Skill, a character can ignore one Health Level of falling damage, so a character with two dots in Acrobatics can fall up to 10 feet without injury, and takes only one Health Level of damage from a 15-foot fall. This skill may be paired with Dexterity to roll for leaps and other acrobatic feats. | '''Description:''' You are a trained tumbler and acrobat, able to perform feats of agility far beyond the capabilities of an untrained character. For each success with this Skill, a character can ignore one Health Level of falling damage, so a character with two dots in Acrobatics can fall up to 10 feet without injury, and takes only one Health Level of damage from a 15-foot fall. This skill may be paired with Dexterity to roll for leaps and other acrobatic feats. | ||
:* '''Novice:''' Grade school gym class | : * '''Novice:''' Grade school gym class | ||
:** '''Practiced:''' High school jock | : ** '''Practiced:''' High school jock | ||
:*** '''Competent:''' College team | : *** '''Competent:''' College team | ||
:**** '''Expert:''' State champion | : **** '''Expert:''' State champion | ||
:***** '''Master:''' Olympic gold medalists | : ***** '''Master:''' Olympic gold medalists | ||
'''Possessed by:''' Professional Athletes, Jocks, Martial Artists, Dancers | '''Possessed by:''' Professional Athletes, Jocks, Martial Artists, Dancers | ||
'''Specialties:''' Sport, Martial Arts, Dance, Enhanced Jumping/Falling | '''Specialties:''' Sport, Martial Arts, Dance, Enhanced Jumping/Falling |
Latest revision as of 08:47, 29 March 2018
Description: You are a trained tumbler and acrobat, able to perform feats of agility far beyond the capabilities of an untrained character. For each success with this Skill, a character can ignore one Health Level of falling damage, so a character with two dots in Acrobatics can fall up to 10 feet without injury, and takes only one Health Level of damage from a 15-foot fall. This skill may be paired with Dexterity to roll for leaps and other acrobatic feats.
- * Novice: Grade school gym class
- ** Practiced: High school jock
- *** Competent: College team
- **** Expert: State champion
- ***** Master: Olympic gold medalists
Possessed by: Professional Athletes, Jocks, Martial Artists, Dancers
Specialties: Sport, Martial Arts, Dance, Enhanced Jumping/Falling