Difference between revisions of "Threads of Ariadne"
(Created page with ";Rotes by Craft / Tradition '''Description:''' '''System:''' '''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, original...") |
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;[[Rotes by Craft / Tradition]] | ;[[Rotes by Craft / Tradition]] | ||
− | '''Description:''' | + | '''Description:''' One problem most Dreamers have is to find their way through the shifting Chimerae and other dreams. By concentrating on the destination, the mage can find a path leading to it. This path is by no means the easiest or safest, just the shortest possible path. |
− | '''System:''' | + | '''System:''' This rote assumes the caster can dream him or herself into the World of Dreams and upon becoming lost can cast this rote to find their way home. It also seems to imply, without saying so, that the rote could be cast in advance to act as life-line home. |
'''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. <u>None Commercial</u>. | '''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. <u>None Commercial</u>. |
Latest revision as of 09:56, 22 June 2017
Description: One problem most Dreamers have is to find their way through the shifting Chimerae and other dreams. By concentrating on the destination, the mage can find a path leading to it. This path is by no means the easiest or safest, just the shortest possible path.
System: This rote assumes the caster can dream him or herself into the World of Dreams and upon becoming lost can cast this rote to find their way home. It also seems to imply, without saying so, that the rote could be cast in advance to act as life-line home.
Source: SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. None Commercial.