Fata Morgana - V20: Difference between revisions
Jump to navigation
Jump to search
(Created page with ";Chimerstry - V20 '''Description:''' '''System:'''") |
No edit summary |
||
| Line 1: | Line 1: | ||
;[[Chimerstry - V20]] | ;[[Chimerstry - V20]] | ||
'''Description:''' | '''Description:''' The Cainite can now create illusions that appeal to | ||
all the senses, though they remain static. For example, | |||
the vampire could make a filthy cellar appear as an opulent ballroom, though she could not create a glittering | |||
chandelier or a score of graceful dancers. Again, the | |||
illusion has no solid presence, though it’s easy enough | |||
to fool an enraptured visitor with suggestions of what | |||
she might expect. A bucket of brackish water is as cool | |||
as chilled champagne, after all. | |||
'''System:''' | '''System:''' The player spends a Willpower point and a | ||
blood point to create the illusion. These static images | |||
remain until dispelled, in much the same way that an | |||
Ignis Fatuus illusion does. | |||
Latest revision as of 10:54, 10 January 2017
Description: The Cainite can now create illusions that appeal to all the senses, though they remain static. For example, the vampire could make a filthy cellar appear as an opulent ballroom, though she could not create a glittering chandelier or a score of graceful dancers. Again, the illusion has no solid presence, though it’s easy enough to fool an enraptured visitor with suggestions of what she might expect. A bucket of brackish water is as cool as chilled champagne, after all.
System: The player spends a Willpower point and a blood point to create the illusion. These static images remain until dispelled, in much the same way that an Ignis Fatuus illusion does.