Difference between revisions of "Fata Morgana - V20"
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;[[Chimerstry - V20]] | ;[[Chimerstry - V20]] | ||
− | '''Description:''' | + | '''Description:''' The Cainite can now create illusions that appeal to |
+ | all the senses, though they remain static. For example, | ||
+ | the vampire could make a filthy cellar appear as an opulent ballroom, though she could not create a glittering | ||
+ | chandelier or a score of graceful dancers. Again, the | ||
+ | illusion has no solid presence, though it’s easy enough | ||
+ | to fool an enraptured visitor with suggestions of what | ||
+ | she might expect. A bucket of brackish water is as cool | ||
+ | as chilled champagne, after all. | ||
− | '''System:''' | + | '''System:''' The player spends a Willpower point and a |
+ | blood point to create the illusion. These static images | ||
+ | remain until dispelled, in much the same way that an | ||
+ | Ignis Fatuus illusion does. |
Latest revision as of 10:54, 10 January 2017
Description: The Cainite can now create illusions that appeal to all the senses, though they remain static. For example, the vampire could make a filthy cellar appear as an opulent ballroom, though she could not create a glittering chandelier or a score of graceful dancers. Again, the illusion has no solid presence, though it’s easy enough to fool an enraptured visitor with suggestions of what she might expect. A bucket of brackish water is as cool as chilled champagne, after all.
System: The player spends a Willpower point and a blood point to create the illusion. These static images remain until dispelled, in much the same way that an Ignis Fatuus illusion does.