Difference between revisions of "Incubus Passion"

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Latest revision as of 19:08, 3 January 2014

Dementation 1

This ability inflames emotions that already exist in its target. This can be done for good or ill, but even a positive emotion that is tripled in intensity becomes an uncontrollable, frightening thing. The Malkavian using Incubus Passion seizes on the strongest and most obvious emotion, and he intensifies it to the level of madness. The target casts aside other feelings he might be experiencing in favor of this one. A talented user of Dementation can use this ability to make frenzy all but unavoidable in a Cainite. Under no circumstances can it be used to calm a situation down or bring people to a more relaxed state.

When used on mortals, this power mimics one of the emotional effects of the Curse of Caine: Affection becomes obsession, desire becomes avarice, irritation becomes hatred and so on.

System: Roll Charisma + Empathy against a difficulty of a target's Road score (for Cainites) or Willpower (for mortals). Every success extends the duration of the inflamed passion, per the following chart. Failure on this roll has no effect. A botch takes the emotion that would have been kindled in the target and forces it onto you, at the tripled intensity that this power creates. That effect lasts for a scene.

Successes Duration
1 success One turn
2 One hour
3 One night
4 One week
5+ One Month per success above 4

You may choose to use this ability to affect a Cainite's frenzy, instead. Every success you roll adds one to the number of successes that the target must accrue to avoid the frenzy.