Difference between revisions of "Impenetrable Gloom"

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Latest revision as of 20:08, 3 January 2014

Level 4.

This ritual must be cast in advance and requires the caster to distil a flask of squids ink, a Kindred Blood Trait and other mysterious ingredients, which are enchanted to that upon contact with air, the fluid expands into a Shroud of Night (like the Basic Obtenebration power) that lasts for the rest of the scene and can only be penetrated by Advanced Disciplines of Auspex, Obtenebration or Protean. Thus, the caster often keeps the darkness in a glass flask to hurl upon the floor and make a dramatic escape (or rescue, or attack...).