Difference between revisions of "Uncontrolable Visions"

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(Created page with ";Supernatural Merits & Flaws The character with this flaw has intermittent visions, some of the past, some of the present, some of the future. With them come pieces of i...")
 
 
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;[[Supernatural Merits & Flaws]]
 
;[[Supernatural Merits & Flaws]]
  
The character with this flaw has intermittent visions, some of the past, some of the present, some of the future.  With them come pieces of information that could be useful, or they could just be disturbing. Not everything the character sees is relevant, it's not even necessarily real, not all things are fated to happen.  Significant events in the tapestry of time will show up on the characters radar at some point, sometime in a recurring fashion.  With a successful roll (6 or better) of '''Perception + Occult''' the character can get a general idea of the time frame seen. The more successes the closer in time it can be understood to be.
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The character with this flaw has intermittent visions, some of the past, some of the present, some of the future.  When the visions hit it is like a seizure, and can last a few seconds to an hour.  Nothing can be done by the character when it hits.
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With these visions come pieces of information that could be useful, or they could just be disturbing or inspiring. Not everything the character sees is relevant, it's not even necessarily real, not all things are fated to happen.  Significant events in the tapestry of time will show up on the characters radar at some point, sometime in a recurring fashion.  With a successful roll (6 or better) of '''Perception + Occult''' the character can get a general idea of the time frame seen. The more successes the closer in time it can be understood to be.
  
 
      
 
      

Latest revision as of 21:22, 20 February 2016

Supernatural Merits & Flaws

The character with this flaw has intermittent visions, some of the past, some of the present, some of the future. When the visions hit it is like a seizure, and can last a few seconds to an hour. Nothing can be done by the character when it hits.
With these visions come pieces of information that could be useful, or they could just be disturbing or inspiring. Not everything the character sees is relevant, it's not even necessarily real, not all things are fated to happen. Significant events in the tapestry of time will show up on the characters radar at some point, sometime in a recurring fashion. With a successful roll (6 or better) of Perception + Occult the character can get a general idea of the time frame seen. The more successes the closer in time it can be understood to be.


    1 success: Future, past, or present
    2 successes: When, to within 5 years if past or future
    3 successes: When, to within 1 year if past or future
    4 successes: When, to within 1 month if past or future
    5 successes: When, to within 5 days if past or future
    6 successes: When, to within the hour if past or future