Difference between revisions of "Daredevil"

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3 point Merit
 
3 point Merit
  
You are good at taking risks, and even better at surviving them.  When attempting exceptionally risky actions (such as leaping form one moving car to another), characters with this Merit add an additional three dice to their rolls, and negate a single botch die that may result from such a roll.  Generally, such actions must be at least difficulty 8 and have the potential to inflict at least three health levels of damage if failed.
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You are good at taking risks, and even better at surviving them.  When attempting exceptionally risky actions (such as leaping from one moving car to another), characters with this Merit add an additional three dice to their rolls, and negate a single botch die that may result from such a roll.  Generally, such actions must be at least difficulty 8 and have the potential to inflict at least three health levels of damage if failed.

Latest revision as of 20:45, 2 January 2016

Physical Merits & Flaws

3 point Merit

You are good at taking risks, and even better at surviving them. When attempting exceptionally risky actions (such as leaping from one moving car to another), characters with this Merit add an additional three dice to their rolls, and negate a single botch die that may result from such a roll. Generally, such actions must be at least difficulty 8 and have the potential to inflict at least three health levels of damage if failed.