Difference between revisions of "Lore of Paths"

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;[[Lore of the Host]]
 
;[[Lore of the Host]]
  
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The Lore of Paths allows the Divine to manipulates spatial relationships. It was first used to create space for matter to exist in and allows the Divine to connect different locations in any way they please.
  
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* Find Path
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The Divine detects a possible path to their destination.
  
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** Lay Path
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The Divine creates a new path to their destination that may bypass any intervening obstacles.
  
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*** Conceal Path
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The Divine may hide paths made by Lay Path from detection by others. 
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****Seal Path
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The Divine seals a path, trapping anyone inside, and may set up a password so that anybody who knows it can open the path. Long periods of time trapped in a sealed path can result in mental issues for a mortal.
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*****Alter Path
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The Divine alters an existing path's parameters, like destination, gravity, size, or the even the flow of time inside the path. An altered path can cause dementia and mental breakdowns to mortals.

Revision as of 13:52, 4 April 2015

Lore of the Host

The Lore of Paths allows the Divine to manipulates spatial relationships. It was first used to create space for matter to exist in and allows the Divine to connect different locations in any way they please.


  • Find Path

The Divine detects a possible path to their destination.

    • Lay Path

The Divine creates a new path to their destination that may bypass any intervening obstacles.

      • Conceal Path

The Divine may hide paths made by Lay Path from detection by others.

        • Seal Path

The Divine seals a path, trapping anyone inside, and may set up a password so that anybody who knows it can open the path. Long periods of time trapped in a sealed path can result in mental issues for a mortal.

          • Alter Path

The Divine alters an existing path's parameters, like destination, gravity, size, or the even the flow of time inside the path. An altered path can cause dementia and mental breakdowns to mortals.