Difference between revisions of "Elsenora Slazona"

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Revision as of 13:53, 28 January 2015

Usdix X Les Gens Tenebres

Elsinora Human Female Cleric 7 Chaotic Good Blessed Church of Ezra

Representing NPc

  • Strength 15 (+2)
  • Dexterity 15 (+2)
  • Constitution 16 (+3)
  • Intelligence 17 (+3)
  • Wisdom 18 (+4)
  • Charisma 16 (+3)
  • Size: Medium
  • Height: 5' 2"
  • Weight: 170 lb
  • Eyes: Light Brown
  • Hair: Light Brown
  • Skin: Pale
  • Domains: Good Protection

Energy: Positive [Healing / Turns Undead]

Total Hit Points: 55

Speed: 30 feet

Armor Class: 16 = 10 +3 [studded] +1 [light wooden] +2 [dexterity]

  • Touch AC: 12
  • Flat-footed: 14
  • Initiative modifier: +2 = +2 [dexterity]
  • Fortitude save: +8 = 5 [base] +3 [constitution]
  • Reflex save: +4 = 2 [base] +2 [dexterity]
  • Will save: +9 = 5 [base] +4 [wisdom]
  • Fear check: +10 = +9 [will save] +1 [blessed]
  • Horror check: +10 = +9 [will save] +1 [blessed]
  • Madness check: +9 = +9 [will save]
  • Attack (handheld): +7 = 5 [base] +2 [strength]
  • Attack (missile): +7 = 5 [base] +2 [dexterity]
  • Grapple check: +7 = 5 [base] +2 [strength]
  • Light load: 66 lb. or less
  • Medium load: 67-133 lb.
  • Heavy load:134-200 lb.
  • Lift over head: 200 lb.
  • Lift off ground:400 lb.
  • Push or drag: 1000 lb.

Languages: Vaasi [native] Balok (? 2.5 more)

Light Mace [1d6, crit x2, 1 lb, light, bludgeoning]

Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]

Light Wooden Shield [+1 AC; check penalty -1; hardness 5; hp 7; 5 lb.]

Feats:

  • Deceitful
  • Extra Turning x2
  • Blessed

Skill Name

Skill Name Ability Skill Mod Abi Mod Ranks Misc
Appraise (Int) +4.5 +3 +1 0
Balance (Dex) +4 +4 0 0
Bluff (Cha) 0 -2 0 +2
Climb (Str) +2 +2 0 0
*Concentration (Con) +6 +2 4 0
*Craft (Int) +1 +1 0 0
Decipher Script (Int) +1 +1 0 0
*Diplomacy (Cha) -2 -2 0 0
Disable Device (Int) +1 +1 0 0
Disguise (Cha) -2 -2 0 0
Escape Artist (Dex) +4 +4 0 0
Forgery (Int) +1 +1 0 0
Gather Information (Cha) -2 -2 0 0
*Handle Animal (Cha) 0 -2 2 0
*Heal (Wis) +6 +4 2 0
Hide (Dex) +6 +4 0 +2
Intimidate (Cha) -2 -2 0 0
Jump (Str) +2 +2 0 0
*Knowledge Nature (Int) +6 +1 3 +2
*Listen (Wis) +11 +4 5 +2
Move Silently (Dex) +4 +4 0 0
Perform (Cha) -2 -2 0 0
*Profession Herbalist(Wis) +5 +4 1 0
*Ride (Dex) +5 +4 1 0
Search(Int) +1 +1 0 0
Sense Motive (Wis) +5 +4 1 0
Sleight of Hand (Dex) +4 +4 0 0
*Spellcraft (Int) +4 +1 3 0
*Spot (Wis) +10 +4 6 0
*Survival (Wis) +12 +4 6 +2
*Swim (Str) +3 +2 1 0
Tumble (Dex) +4 +4 0 0
Use Magic Device (Cha) -2 -2 0 0
Use Rope (Dex) +4 +4 0 0

Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 4.5 = +3 +1.5 Balance Dex* 2 = +2 Bluff Cha 3 = +3 Climb Str* 2 = +2 Concentration Con 8 = +3 +5 Craft_1 Int 6 = +3 +3 Craft_2 Int 3 = +3 Craft_3 Int 3 = +3 Diplomacy Cha 3 = +3 Disguise Cha 5 = +3 +2 [deceitful] Escape Artist Dex* 3.5 = +2 +1.5 Forgery Int 5 = +3 +2 [deceitful] Gather Information Cha 3 = +3 Handle Animal Cha 5 = +3 +2 Heal Wis 14 = +4 +10 Hide Dex* 2 = +2 Intimidate Cha 3 = +3 Jump Str* 2 = +2 Knowledge (local) Int 5 = +3 +2 Knowledge (nature) Int 4 = +3 +1 Knowledge (religion) Int 8 = +3 +5 Listen Wis 4 = +4 Move Silently Dex* 2 = +2 Perform_1 Cha 3 = +3 Perform_2 Cha 3 = +3 Perform_3 Cha 3 = +3 Perform_4 Cha 3 = +3 Perform_5 Cha 3 = +3 Ride Dex 4.5 = +2 +2.5 Search Int 3 = +3 Sense Motive Wis 4 = +4 Spellcraft Int 8 = +3 +5 Spot Wis 4 = +4 Survival Wis 6.5 = +4 +2.5 Swim Str** 4.5 = +2 +2.5 Use Rope Dex 2 = +2

  • = check penalty for wearing armor

This character also has 0.5 ranks in Speak Languages. Some divination magic can detect blessedness. Know Religion >=5 ranks gives +2 on turn/rebuke the undead.

Zero-level Cleric spells: 6 per day


First-level Cleric spells: 5 (4+1) per day +1 from a domain:


Second-level Cleric spells: 4 (3+1) per day +1 from a domain:


Third-level Cleric spells: 3 (2+1) per day +1 from a domain:


Fourth-level Cleric spells: 2 (1+1) per day +1 from a domain:


Human

Extra feat at first level (already included) Four extra skill points at first level (already included) One extra skill point at each additional level (already included) Cleric Alignment Aura

Spontaneous Casting (heal)

Turn Undead (14x/day)

High wisdom gains bonus spells daily

Domain choices give additional abilities

Class HP rolled Level 1: Cleric 8 Level 2: Cleric 4 Level 3: Cleric 8 Level 4: Cleric 1 +1 to wisdom Level 5: Cleric 7 Level 6: Cleric 5 Level 7: Cleric 1

Elsinora's Equipment:

26 lb 2 lb 5 lb 3 lb


2 lb 2 lb _____ 40 lb Weapons / Armor / Shield (from above) Backpack Bedroll Blanket, winter x1 Candle Flint and steel Hammer Spell component pouch

Total

More about Elsinora: