The Wild Beast: Difference between revisions

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;[[Spiritus]]
The Ahrimane grows leaner, lithe, and strong. She
hunches over slightly, her eyes become slitted and catlike,
and she grows vicious claws on her hands. Her
features become slightly feline, and in this form she is
an even more formidable predator than usual. Animals
react with fear to the Wild Beast, and mortals see her
as a monster — if they see her at all.
'''System:''' The change does not require a roll, but
the player must spend two blood points. The change
raises the vampire’s Strength by three, and Dexterity
and Stamina each by two. Appearance falls to 0 and
Manipulation is reduced by three. The vampire’s fangs
inflict an extra die of damage, and she grows claws that
inflict aggravated damage. The character can see in the
dark, and all difficulties involving scent, hearing, and
vision fall by two. The character can retain the Wild
Beast form for a number of hours every night equal to
her Willpower rating.

Latest revision as of 00:15, 5 January 2015

Spiritus

The Ahrimane grows leaner, lithe, and strong. She hunches over slightly, her eyes become slitted and catlike, and she grows vicious claws on her hands. Her features become slightly feline, and in this form she is an even more formidable predator than usual. Animals react with fear to the Wild Beast, and mortals see her as a monster — if they see her at all.

System: The change does not require a roll, but the player must spend two blood points. The change raises the vampire’s Strength by three, and Dexterity and Stamina each by two. Appearance falls to 0 and Manipulation is reduced by three. The vampire’s fangs inflict an extra die of damage, and she grows claws that inflict aggravated damage. The character can see in the dark, and all difficulties involving scent, hearing, and vision fall by two. The character can retain the Wild Beast form for a number of hours every night equal to her Willpower rating.