Difference between revisions of "Mnemosyne’s Curse"

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; '''[[The Necromantic Library of Phineus]] -x- [[Level One Rituals]] -x- [[Level Two Rituals]] -x- [[Level Three Rituals]] -x- [[Level Four Rituals]] -x- [[Level Five Rituals]]'''
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; [[The Necromantic Library of Phineus]] -x- [[Necromantic Mnemonic Rituals]]
<span style="color:#800000;">'''Description:''' This Greco-Roman ritual is based on the malefic Giovanni rite "[[Drink of Lethe's Waters]]". Unlike its predecessor, this ritual is a retributive counter-curse designed to deter or neutralize a specific sorcerer using a path effect or ritual focused on the necromancer with detrimental intent. Like its sibling ritual, "Mnemosyne's Curse" is designed to remove all memory of personal identity, weakening the subject's nature and in the process dissolving the target's willpower. <br>
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'''Description:''' This Greco-Roman ritual is based on the malefic Giovanni rite "[[Drink of Lethe's Waters]]". Unlike its predecessor, this ritual is a retributive counter-curse designed to deter or neutralize a specific sorcerer using a path effect or ritual focused on the necromancer with detrimental intent. Like its sibling ritual, "Mnemosyne's Curse" is designed to remove all memory of personal identity, weakening the subject's nature and in the process dissolving the target's willpower.<br>
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'''Origin:''' Benesj Cherno <br>
 
'''Origin:''' Benesj Cherno <br>
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'''Ingredients:''' A human heart / the true name of the sorcerer/ brine of sea water / poppy seeds <br>
 
'''Ingredients:''' A human heart / the true name of the sorcerer/ brine of sea water / poppy seeds <br>
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'''Casting:''' The necromancer may only cast this ritual in a cemetery, crypt or tomb. The ritual begins with an invocation of Mnemosyne and a libation of wine poured out on the ground. Then the necromancer cuts out the heart of a corpse, carves the enemy sorcerer's true name on the heart and immerses it in a strong solution of brine and poppy seeds. Next he defines the curse in three steps, spitting into the brine with each evocation. Finally, the necromancer seals the entire mess in an earthenware jar and seals it with human tallow. <br>
 
'''Casting:''' The necromancer may only cast this ritual in a cemetery, crypt or tomb. The ritual begins with an invocation of Mnemosyne and a libation of wine poured out on the ground. Then the necromancer cuts out the heart of a corpse, carves the enemy sorcerer's true name on the heart and immerses it in a strong solution of brine and poppy seeds. Next he defines the curse in three steps, spitting into the brine with each evocation. Finally, the necromancer seals the entire mess in an earthenware jar and seals it with human tallow. <br>
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'''System:''' The player rolls Intelligence + Rituals at a difficulty of seven (6); successes equate to the number of days that the victim is subject to the curse's effects and also is a measure of the number of willpower neutralized by the curse.<br>
 
'''System:''' The player rolls Intelligence + Rituals at a difficulty of seven (6); successes equate to the number of days that the victim is subject to the curse's effects and also is a measure of the number of willpower neutralized by the curse.<br>
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'''Reference:''' <br>
 
'''Reference:''' <br>

Revision as of 19:45, 15 December 2014

The Necromantic Library of Phineus -x- Necromantic Mnemonic Rituals

Description: This Greco-Roman ritual is based on the malefic Giovanni rite "Drink of Lethe's Waters". Unlike its predecessor, this ritual is a retributive counter-curse designed to deter or neutralize a specific sorcerer using a path effect or ritual focused on the necromancer with detrimental intent. Like its sibling ritual, "Mnemosyne's Curse" is designed to remove all memory of personal identity, weakening the subject's nature and in the process dissolving the target's willpower.

Origin: Benesj Cherno

Ingredients: A human heart / the true name of the sorcerer/ brine of sea water / poppy seeds

Casting: The necromancer may only cast this ritual in a cemetery, crypt or tomb. The ritual begins with an invocation of Mnemosyne and a libation of wine poured out on the ground. Then the necromancer cuts out the heart of a corpse, carves the enemy sorcerer's true name on the heart and immerses it in a strong solution of brine and poppy seeds. Next he defines the curse in three steps, spitting into the brine with each evocation. Finally, the necromancer seals the entire mess in an earthenware jar and seals it with human tallow.

System: The player rolls Intelligence + Rituals at a difficulty of seven (6); successes equate to the number of days that the victim is subject to the curse's effects and also is a measure of the number of willpower neutralized by the curse.

Reference: