Difference between revisions of "Pierce the Murk"
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<span style="color:#800000;">'''System:''' The player rolls Perception + Occult at a difficulty of five (5). Should the mystic botch the ritual, then he or she gains the Darksight flaw for a scene for each botch rolled; only through a catastrophic botch (three or more botched dice) can the flaw become permanent and then only if the mystic should slumber for the day or enter torpor. A failure means the Cainite fails to comprehend the lesson and must try again, although at a higher level of difficulty which gradually increases with each failure. Each success equates to a specific period of time during which the mystic can at will, reverse his sight requirements and see through darkness rather than light. | <span style="color:#800000;">'''System:''' The player rolls Perception + Occult at a difficulty of five (5). Should the mystic botch the ritual, then he or she gains the Darksight flaw for a scene for each botch rolled; only through a catastrophic botch (three or more botched dice) can the flaw become permanent and then only if the mystic should slumber for the day or enter torpor. A failure means the Cainite fails to comprehend the lesson and must try again, although at a higher level of difficulty which gradually increases with each failure. Each success equates to a specific period of time during which the mystic can at will, reverse his sight requirements and see through darkness rather than light. | ||
− | <u> '''Successes''' </u><br> | + | <span style="color:#800000;"><u> '''Successes''' </u><br> |
− | 1 Success = 1 minute of Darksight<br> | + | <span style="color:#800000;">1 Success = 1 minute of Darksight<br> |
− | 2 Successes = 1 hour of Darksight<br> | + | <span style="color:#800000;">2 Successes = 1 hour of Darksight<br> |
− | 3 Successes = 3 hours of Darksight<br> | + | <span style="color:#800000;">3 Successes = 3 hours of Darksight<br> |
− | 4 Successes = 6 hours of Darksight<br> | + | <span style="color:#800000;">4 Successes = 6 hours of Darksight<br> |
− | 5 Successes = 1 night of Darksight<br> | + | <span style="color:#800000;">5 Successes = 1 night of Darksight<br> |
<span style="color:#800000;">'''Side Effect:''' When a vampire uses Darksight obtained from this ritual, her pupils appear to grow in an inky stain that envelops iris and white in pure black. | <span style="color:#800000;">'''Side Effect:''' When a vampire uses Darksight obtained from this ritual, her pupils appear to grow in an inky stain that envelops iris and white in pure black. |
Revision as of 16:45, 16 June 2014
Description: It is a simple fact that understanding flows from perception and darkness thwarts perception. Most individuals incorrectly assume no answers are to be found in the dark, but that is simply because they do not know how or where to look. This ritual resolves the first paradox, attuning a mystic’s eyes to the primordial darkness even as they forsake light.
System: The mystic invokes the Obtenebration power Shadow Play and concentrates, focusing the manipulated shadows to gather into a sphere. She holds this intangible sphere in one hand and gazes into its depths, while her player rolls Perception + Occult (difficulty 8). Success means the vampire permanently gains the Merit Darksight (p. 206), while a botch results in the mystic permanently gaining Darksight as a Flaw. A failure means the Cainite fails to comprehend the lesson and must try again another night.
Side Effect: When a vampire uses Darksight obtained from this ritual, her pupils appear to grow in an inky stain that envelops iris and white in pure black. Those who botch this ritual obtain blackened eyes for the rest of their unlife along with their warped perceptions.
- -- Darksight
Errata
In my personal opinion, no level one ritual can create a permanent effect and certainly not a permanent merit. Were I still a storyteller, I would amend this ritual, so that it must be cast each time the caster wants to invert his or her sight, its only reasonable. -- Bruce
Alternative Ritual Description
Description: It is a simple fact that understanding flows from perception and darkness thwarts perception. Most individuals incorrectly assume no answers are to be found in the dark, but that is simply because they do not know how or where to look. This ritual resolves the first paradox, attuning a mystic’s eyes to the primordial darkness even as they forsake light. To cast this ritual, the mystic invokes the Obtenebration power Shadow Play and concentrates, focusing the manipulated shadows to gather into a sphere. She holds this intangible sphere in one hand and gazes into its depths while invoking the Abyss through a monotonous hypnotic chant; the language can vary so long as the chant remains constant.
System: The player rolls Perception + Occult at a difficulty of five (5). Should the mystic botch the ritual, then he or she gains the Darksight flaw for a scene for each botch rolled; only through a catastrophic botch (three or more botched dice) can the flaw become permanent and then only if the mystic should slumber for the day or enter torpor. A failure means the Cainite fails to comprehend the lesson and must try again, although at a higher level of difficulty which gradually increases with each failure. Each success equates to a specific period of time during which the mystic can at will, reverse his sight requirements and see through darkness rather than light.
Successes
1 Success = 1 minute of Darksight
2 Successes = 1 hour of Darksight
3 Successes = 3 hours of Darksight
4 Successes = 6 hours of Darksight
5 Successes = 1 night of Darksight
Side Effect: When a vampire uses Darksight obtained from this ritual, her pupils appear to grow in an inky stain that envelops iris and white in pure black.