Difference between revisions of "Deranged"

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2 point Flaw
 
2 point Flaw
  
Either a pre-existing condition or the trauma of damnation has sown madness in you. You begin play with a serious derangement that dogs you in your undying existence (see page 260 for a list of possible afflictions).  It is possible for you to get over this madness in play (a long and arduous task).  Malkavians may take this Flaw to represent an ''additional'' derangement beyond the one endemic to their blood.
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Either a pre-existing condition or the trauma of damnation has sown madness in you. You begin play with a serious derangement that dogs you in your undying existence (see [[Derangements]] for a list of possible afflictions).  It is possible for you to get over this madness in play (a long and arduous task).  Malkavians may take this Flaw to represent an ''additional'' derangement beyond those endemic to their blood and Dementation.

Latest revision as of 12:08, 15 May 2014

Mental Merits & Flaws

2 point Flaw

Either a pre-existing condition or the trauma of damnation has sown madness in you. You begin play with a serious derangement that dogs you in your undying existence (see Derangements for a list of possible afflictions). It is possible for you to get over this madness in play (a long and arduous task). Malkavians may take this Flaw to represent an additional derangement beyond those endemic to their blood and Dementation.