Animalism - MK2: Difference between revisions
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In truth Animalism has much in common with both Dominate and Presence in that it is a social discipline which allows the Cainite to readily acquire allies, information or even cannonfodder at a moments notice. The differrnce lies in who or what is subject to Animalism, the other two disciplines concern themselves excusively with humanity, whereas Animalism concerns itself with all animal species. | In truth Animalism has much in common with both Dominate and Presence in that it is a social discipline which allows the Cainite to readily acquire allies, information or even cannonfodder at a moments notice. The differrnce lies in who or what is subject to Animalism, the other two disciplines concern themselves excusively with humanity, whereas Animalism concerns itself with all animal species. | ||
This ancient discipline is much wider in scope | |||
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Revision as of 21:29, 18 February 2025
Animalism - MK2
Introduction
In the nocturnal society of the Cainite vampires the diacipline of Animalism is seen as a quaint and ativistic disciple used by second class undead who cannot master the emotive power of Presence or the implacible discipline of Dominate.
In truth Animalism has much in common with both Dominate and Presence in that it is a social discipline which allows the Cainite to readily acquire allies, information or even cannonfodder at a moments notice. The differrnce lies in who or what is subject to Animalism, the other two disciplines concern themselves excusively with humanity, whereas Animalism concerns itself with all animal species.
This ancient discipline is much wider in scope
● Zooempathy
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●● Animal Magnetism
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●●● Dominance
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●●●● Species Summoning
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●●●●● Pack Formation
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