Difference between revisions of "Calvary"

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[[File:Calvary.jpg]]
 
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Calvary Cemetery is not as prepared for visitors. There are no free maps readily available highlighting the grave-sites of famous residents, although ''findagrave.com'' will even tell you what section, lot, range and grave number many of the politicians, entertainers and mobsters are in.
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Calvary is a sad place,  a walled enclave to the west of the Yuzhen district. Calvary serves as a last stop of sorts for dreams and nightmares with nowhere else to go, it is literally a graveyard.  
  
But Calvary — or more specifically First Calvary, the part south of the Long Island Expressway and west of the Brooklyn-Queens Expressway — is best admired for its dramatic setting: tucked in among highways, residential neighborhoods, industrial buildings and Newtown Creek, with views of Manhattan rising as a backdrop.
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Near the district's center spreads the [[Cenotaph Garden]], a cemetery without bodies for when dreams die they leave no remains, but due to its own inherent mysterious nature the Garden produces a gravestone to mark the passage of all dreamsiders and sleepwalkers who die in Sca-Nif-So-Carn.
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[[File:Ghouls of Calvary.jpg]]
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This is not to say the Garden is without inhabitants, Ghuls creatures of legendary horror nest in the larger cenotaphs and dig tunnels in the black soil of the graveyard. The creatures will attack and consume anyone or anything that passes too close to the Garden. Unknown to most there is a passage through the ''Curtain'' located in the tunnels below the Garden granting unmonitored transit from the Waking world to Sca-Nif-So-Carn and back again. At the center of the Cenotaph Garden is [[Moonstone Tower]] the mystical basion of the wizard and councilor [[Aextiasum]] who serves as overlord and protector of Calvary. Few question that the resident Ghuls are his watchdogs and occasional war-beasts.  
  
The best views are from sections 7 and 48, section 7 is more spectacular, as elegant obelisks and other monuments point skyward in the foreground, blending in seamlessly with the skyscrapers of Midtown far beyond, as if Ms. Chrysler and Mr. E. S. Building were buried in the distance. Section 48 has cleaner city views, but its headstones are mostly smaller and simpler, reducing the drama quotient.
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Calvary is without doubt the city's most desperate slum and a very dangerous place for both dreamsiders and sleepwalkers. In addition to the ever hungry Ghuls, gangs of starving and sometimes insane dreamsiders patrol the streets for potential victims whose every possession is forfeit. No atrocity is too barbaric for these craven mobs. There are several present in Calvary and each Ravager Gang has its own established territory, insignia and strongholds.
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[[File:Ravager Gang 1.jpg]]
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The only real neutral ground is the Cenotaph Garden and a fancifully built tavern called the [[Rotten Tooth]]. The Tooth allows the gang leaders to meet and work out the end of occasional blood feuds or killings. The Tooth is also a ideal place to arrange virtually any skullduggery. The most common business dealings carried out in the Tooth are arranged thefts including full scale robberies and contract killings, but no vices or crime is too low for the scum that traffic the Tooth. The tavern is also popular for a noxious oily ale called Calvary Black which is supposedly made from Black Sand. Suffice it to say the Rotten Tooth is an ideal hideout for those on the run from CPS. Rarely does the city constabulary enter Calvary without dire need although undercover CPS agents are another matter entirely.

Revision as of 02:24, 10 June 2024

Sca-Nif-So-Carn

Calvary.jpg

Calvary is a sad place, a walled enclave to the west of the Yuzhen district. Calvary serves as a last stop of sorts for dreams and nightmares with nowhere else to go, it is literally a graveyard.

Near the district's center spreads the Cenotaph Garden, a cemetery without bodies for when dreams die they leave no remains, but due to its own inherent mysterious nature the Garden produces a gravestone to mark the passage of all dreamsiders and sleepwalkers who die in Sca-Nif-So-Carn.

Ghouls of Calvary.jpg

This is not to say the Garden is without inhabitants, Ghuls creatures of legendary horror nest in the larger cenotaphs and dig tunnels in the black soil of the graveyard. The creatures will attack and consume anyone or anything that passes too close to the Garden. Unknown to most there is a passage through the Curtain located in the tunnels below the Garden granting unmonitored transit from the Waking world to Sca-Nif-So-Carn and back again. At the center of the Cenotaph Garden is Moonstone Tower the mystical basion of the wizard and councilor Aextiasum who serves as overlord and protector of Calvary. Few question that the resident Ghuls are his watchdogs and occasional war-beasts.

Calvary is without doubt the city's most desperate slum and a very dangerous place for both dreamsiders and sleepwalkers. In addition to the ever hungry Ghuls, gangs of starving and sometimes insane dreamsiders patrol the streets for potential victims whose every possession is forfeit. No atrocity is too barbaric for these craven mobs. There are several present in Calvary and each Ravager Gang has its own established territory, insignia and strongholds.

Ravager Gang 1.jpg

The only real neutral ground is the Cenotaph Garden and a fancifully built tavern called the Rotten Tooth. The Tooth allows the gang leaders to meet and work out the end of occasional blood feuds or killings. The Tooth is also a ideal place to arrange virtually any skullduggery. The most common business dealings carried out in the Tooth are arranged thefts including full scale robberies and contract killings, but no vices or crime is too low for the scum that traffic the Tooth. The tavern is also popular for a noxious oily ale called Calvary Black which is supposedly made from Black Sand. Suffice it to say the Rotten Tooth is an ideal hideout for those on the run from CPS. Rarely does the city constabulary enter Calvary without dire need although undercover CPS agents are another matter entirely.