Difference between revisions of "Level Five Rituals"
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* -- '''[[Consecration of Earthly Shackles]]''' <span style="color:#800000;"> -- A ritual to create temporary fetters for a ghost.<br> | * -- '''[[Consecration of Earthly Shackles]]''' <span style="color:#800000;"> -- A ritual to create temporary fetters for a ghost.<br> | ||
* -- '''[[Curse of Stygian Sleep]]''' <span style="color:#800000;"> -- An ritual enchantment of death-like stasis.<br> | * -- '''[[Curse of Stygian Sleep]]''' <span style="color:#800000;"> -- An ritual enchantment of death-like stasis.<br> | ||
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* -- '''[[Quadrivium Ex Deus]]''' <span style="color:#800000;"> -- A ritual of teleportation through the Underworld.<br> | * -- '''[[Quadrivium Ex Deus]]''' <span style="color:#800000;"> -- A ritual of teleportation through the Underworld.<br> | ||
* -- '''[[Secespita]]''' <span style="color:#800000;"> -- A ritual for creating a necromantic talisman.<br> | * -- '''[[Secespita]]''' <span style="color:#800000;"> -- A ritual for creating a necromantic talisman.<br> | ||
− | * -- ''' | + | * -- '''Simulacrum''' <span style="color:#800000;"> -- A ritual to create a mystical replica of a person in order to cast spells on them.<br> |
* -- '''[[Tears of the Heliades]]''' <span style="color:#800000;"> -- A one use amber amulet that heals up to seven lethal health levels upon activation.<br> | * -- '''[[Tears of the Heliades]]''' <span style="color:#800000;"> -- A one use amber amulet that heals up to seven lethal health levels upon activation.<br> | ||
* -- '''[[Transference of Mnemosyne]]''' <span style="color:#800000;"> -- A ritual that permanently transfers memories from one individual to another.'''{Mnemonic Ritual}'''<br> | * -- '''[[Transference of Mnemosyne]]''' <span style="color:#800000;"> -- A ritual that permanently transfers memories from one individual to another.'''{Mnemonic Ritual}'''<br> |
Latest revision as of 20:16, 6 March 2024
- -- Consecration of Earthly Shackles -- A ritual to create temporary fetters for a ghost.
- -- Curse of Stygian Sleep -- An ritual enchantment of death-like stasis.
- -- Embodiment of Shadow -- This ritual allows the a person's shadow to possess their body for a night.
- -- Grasp the Ghostly -- A ritual to embody ghostly relics as physical objects in the living world. Origin: I acquired this ritual from the ruins of the Giovanni architectural eyesore in Garden City, Cairo in the 2190s. - 1st Iteration. {BZ}
- -- Mundus Cereris -- A ritual for creating a permanent doorway between the living world and the land of ghosts.
- -- Oracle of Tartarus -- A sacrifice to Oblivion in return for an augury of the past, present or future.
- -- Porta Signa Inferos -- A ritual for increasing the rating of the Shroud and locking out ghosts.
- -- Psychomanteum -- A ritual for transferring a soul from one body into another body.
- -- Quadrivium Ex Deus -- A ritual of teleportation through the Underworld.
- -- Secespita -- A ritual for creating a necromantic talisman.
- -- Simulacrum -- A ritual to create a mystical replica of a person in order to cast spells on them.
- -- Tears of the Heliades -- A one use amber amulet that heals up to seven lethal health levels upon activation.
- -- Transference of Mnemosyne -- A ritual that permanently transfers memories from one individual to another.{Mnemonic Ritual}